Engineer Monkey (BTD6): Difference between revisions
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At base, Engineer is a stronger {{BTD6|Dart Monkey}}, with | At base, Engineer is a stronger {{BTD6|Dart Monkey}}, with higher attack speed and pierce but a significantly higher cost. An Engineer-Dart start can work on single lane maps, most notably [[Blons]] but not on {{BTD6|Workshop}}, while an Engineer-[[Wizard Monkey (BTD6)|Wizard]] start can work on easier maps. Early on, top path upgrades give good single target damage, while Pin and Double Guns can save large amounts of money on single lanes, such as for an early {{BTD6|Captain Churchill}}. | ||
Overclock and Ultraboost are Engineer's main uses, greatly boosting the power of almost any tower in standard, [[Freeplay]], and [[Boss Bloon Event (BTD6)|Boss Events]], while Cleansing Foam can serve as decamo or Bloon slowdown when crosspathed with Pin. Bloon Trap focuses on extra money generation and is strong starting from the 30s through the 50s, and the top path serves as a pure damage path with high power and low consistency. | Overclock and Ultraboost are Engineer's main uses, greatly boosting the power of almost any tower in standard, [[Freeplay]], and [[Boss Bloon Event (BTD6)|Boss Events]], while Cleansing Foam can serve as decamo or Bloon slowdown when crosspathed with Pin. Bloon Trap focuses on extra money generation and is strong starting from the 30s through the 50s, and the top path serves as a pure damage path with high power and low consistency. | ||