Fishing Spot: Difference between revisions

→List of fish: added the amounts of the fish I caught so far
got 50 fish to add a bit of data
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{{research|Value, limits, rarity system, locations, shiny system, basically everything about this mechanic}}
{{screenshot needed}}
{{screenshot needed}}
'''Fishing Spots''' are special tiles in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. They allow the player to play a minigame to catch fish, which convert to [[Bananite]] when caught.
'''Fishing Spots''' are special tiles in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. They allow the player to play a minigame to catch fish, which convert to [[Bananite]] when caught.
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When the player enters a Fishing Spot, they can choose one of three fishing rods to cast in the water. Once a fish bites, the player enters a minigame consisting of a vertical box where the fish moves up and down, with the player needing to press or release the Reel In! button to keep a small window on top of the fish. While the fish is on the window, the bar next to the fish fills up, but if the fish goes outside the window, the bar empies. If the player fills the bar, they successfully catch the fish and earn Bananite depending on its value, but if the bar fully empties, the fish escapes and the player earns nothing. Each fish caught has a random weight, which determines its Bananite value. There is also a small chance for a fish to be "SHINY", which increases its Bananite value.
When the player enters a Fishing Spot, they can choose one of three fishing rods to cast in the water. Once a fish bites, the player enters a minigame consisting of a vertical box where the fish moves up and down, with the player needing to press or release the Reel In! button to keep a small window on top of the fish. While the fish is on the window, the bar next to the fish fills up, but if the fish goes outside the window, the bar empies. If the player fills the bar, they successfully catch the fish and earn Bananite depending on its value, but if the bar fully empties, the fish escapes and the player earns nothing. Each fish caught has a random weight, which determines its Bananite value. There is also a small chance for a fish to be "SHINY", which increases its Bananite value.


There are multiple kinds of fish that can appear. Each type of fish has a different movement pattern in the minigame. There are also trash items, which are functionally identical to fish aside from having very little Bananite value. The types of fish that appear depend on the fishing rod the player uses. The player can unlock more rods by purchasing them from the General Store in [[Sandytown]]. The player can see their collection of previously captured fish, and the game keeps track of the heaviest one the player caught for each one. The player can also earn a black border for a fish by catching it a certain number of times (the number depends on the type of fish).
There are multiple kinds of fish that can appear. Each type of fish has a different movement pattern in the minigame. There are also trash items, which are functionally identical to fish aside from having very little Bananite value. The types of fish that appear depend on the fishing rod the player uses. The player can unlock more rods by purchasing them from the General Store in [[Sandytown]]. The player can see their collection of previously captured fish, and the game keeps track of the heaviest one the player caught for each one.
 
The player can also earn a black border for a fish by catching it a certain number of times depending on their rarity, which is indicated by the type of frame in the Collection menu:
 
* Wood frame: 200
* Bronze frame: 100
* Silver frame: 50
* Gold frame: 25


==List of fish==
==List of fish==
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|Legendary
|Legendary
|25
|25
|}-->
|}-->{{Incomplete|The values for weight and bananite distribution are based on a very small sample and might be inaccurate}}
{|class="wikitable sortable center-col-1"
{| class="wikitable sortable center-col-1"
!rowspan="2"|Fish
! rowspan="2" |Fish
!rowspan="2"|Max amount
! rowspan="2" |Frame
!colspan="2"|Description
! rowspan="2" |Weight range (kg)
! rowspan="2" |[[Bananite]] value
! colspan="2" |Description
|-
|-
!Normal
!Normal
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|-
|-
|[[File:BTD6 fish TrashBananaPeel.png|50px]]<br>Banana Peel
|[[File:BTD6 fish TrashBananaPeel.png|50px]]<br>Banana Peel
|200
|Wood
|colspan="2"|Some monkey already ate it.
|0.05 − 0.15
|-
|3 − 9
|[[File:BTD6 fish BloonChipper.png|50px]]<br>[[Bloonchipper]]
| colspan="2" |Some monkey already ate it.
|To be determined
|Just some trash.
|Just some shiny trash.
|-
|[[File:BTD6 fish BloonfinTuna.png|50px]]<br>Bloonfin Tuna
|To be determined
|colspan="2"|Whooo baby, lookie here.
|-
|-
|[[File:BTD6 fish TrashBoot.png|50px]]<br>Boot
|[[File:BTD6 fish TrashBoot.png|50px]]<br>Boot
|200
|Wood
|0.85 − 1.82
|4 − 9
|Just a boot.
|Just a boot.
|A shiny boot!
|A shiny boot!
|-
|[[File:BTD6 fish BlueBloonfish.png|50px]]<br>Blue Bloon Fish
|100
|colspan="2"|Not the slowest fish.
|-
|[[File:BTD6 fish CamoRegrowAngler.png|50px]]<br>Camo Regrow Angler
|50
|colspan="2"|Doesn't look like anything to me.
|-
|[[File:BTD6 fish CeramicEel.png|50px]]<br>Ceramic Eel
|50
|colspan="2"|Well insulated.
|-
|-
|[[File:BTD6 fish TrashRecommissionedPineapple.png|50px]]<br>Commissioned Pineapple
|[[File:BTD6 fish TrashRecommissionedPineapple.png|50px]]<br>Commissioned Pineapple
|200
|Wood
|colspan="2"|A dangerous pineapple from the war times.
|To be determined
|-
|To be determined
|[[File:BTD6 fish DartFish.png|50px]]<br>Dart Fish
| colspan="2" |A dangerous pineapple from the war times.
|50
|colspan="2"|Fishy fishy fishy fish
|-
|[[File:BTD6 fish DdtShark.png|50px]]<br>DDT Shark
|50
|colspan="2"|Giving Monkeys [[wp:Thalassophobia|Thalassophobia]] since ages ago.
|-
|-
|[[File:BTD6 fish TrashDecommissionedPineapple.png|50px]]<br>Decommissioned Pineapple
|[[File:BTD6 fish TrashDecommissionedPineapple.png|50px]]<br>Decommissioned Pineapple
|200
|Wood
|colspan="2"|Some say this is lucky.
|-
|[[File:BTD6 fish FortifiedRegrowRedFish.png|50px]]<br>Fortified Regrow Red Fish
|To be determined
|To be determined
|colspan="2"|An ancient type of fish.
|-
|[[File:BTD6 fish Goldfish.png|50px]]<br>Golden Fish
|To be determined
|To be determined
|Ooh, sparkly.
| colspan="2" |Some say this is lucky.
|Ooh, extra sparkly.
|-
|[[File:BTD6 fish GreenBloonfish.png|50px]]<br>Green Bloon Fish
|100
|colspan="2"|Do fish have layers?
|-
|-
|[[File:BTD6 fish TrashJunk.png|50px]]<br>Junk
|[[File:BTD6 fish TrashJunk.png|50px]]<br>Junk
|200
|Wood
|colspan="2"|One monkey's junk is also another monkey's junk.
|-
|[[File:BTD6 fish LeadPufferFish.png|50px]]<br>Lead Puffer Fish
|To be determined
|To be determined
|colspan="2"|Puffed up lead makes no sense.
|-
|[[File:BTD6 fish MonkeFish.png|50px]]<br>Monke Fish
|To be determined
|To be determined
|colspan="2"|No such thing as a fish.
| colspan="2" |One monkey's junk is also another monkey's junk.
|-
|-
|[[File:BTD6 fish TrashOldBuckle.png|50px]]<br>Old Buckle
|[[File:BTD6 fish TrashOldBuckle.png|50px]]<br>Old Buckle
|200
|Wood
|To be determined
|To be determined
|Polish it up, good for smart-casual dinner parties.
|Polish it up, good for smart-casual dinner parties.
|Doesn't need any more polishing.
|Doesn't need any more polishing.
|-
|[[File:BTD6 fish TrashRustyDart.png|50px]]<br>Rusty Dart
|Wood
|To be determined
|To be determined
| colspan="2" |Who knows what Bloons have been popped by this bad boy.
|-
|[[File:BTD6 fish TrashTire.png|50px]]<br>Tire
|Wood
|To be determined
|To be determined
|Makes the wheel go 'round.
|Makes the wheel go round. With bling!
|-
|[[File:BTD6 fish BlueBloonfish.png|50px]]<br>Blue Bloon Fish
|Bronze
|1.96 − 5.82
|9 − 29
| colspan="2" |Not the slowest fish.
|-
|[[File:BTD6 fish GreenBloonfish.png|50px]]<br>Green Bloon Fish
|Bronze
|2.76 − 7.19
|13 − 35
| colspan="2" |Do fish have layers?
|-
|[[File:BTD6 fish MonkeFish.png|50px]]<br>Monke Fish
|Bronze
|11.05 − 19.22
|44 − 76
| colspan="2" |No such thing as a fish.
|-
|-
|[[File:BTD6 fish RainbowFish.png|50px]]<br>Rainbow Fish
|[[File:BTD6 fish RainbowFish.png|50px]]<br>Rainbow Fish
|100
|Bronze
|colspan="2"|Ooh, pretty.
|6.34 − 14.64
|19 − 43
| colspan="2" |Ooh, pretty.
|-
|-
|[[File:BTD6 fish RedBloonfish.png|50px]]<br>Red Bloon Fish
|[[File:BTD6 fish RedBloonfish.png|50px]]<br>Red Bloon Fish
|100
|Bronze
|1.71 − 2.92
|8 − 14
|Just a regular Red Bloon Fish.
|Just a regular Red Bloon Fish.
|Just a SHINY Red Bloon Fish.
|Just a SHINY Red Bloon Fish.
|-
|-
|[[File:BTD6 fish TrashRustyDart.png|50px]]<br>Rusty Dart
|[[File:BTD6 fish CamoRegrowAngler.png|50px]]<br>Camo Regrow Angler
|200
|Silver
|colspan="2"|Who knows what Bloons have been popped by this bad boy.
|To be determined
|To be determined
| colspan="2" |Doesn't look like anything to me.
|-
|[[File:BTD6 fish CeramicEel.png|50px]]<br>Ceramic Eel
|Silver
|To be determined
|To be determined
| colspan="2" |Well insulated.
|-
|[[File:BTD6 fish DartFish.png|50px]]<br>Dart Fish
|Silver
|To be determined
|To be determined
| colspan="2" |Fishy fishy fishy fish
|-
|[[File:BTD6 fish DdtShark.png|50px]]<br>DDT Shark
|Silver
|To be determined
|To be determined
| colspan="2" |Giving Monkeys [[wp:Thalassophobia|Thalassophobia]] since ages ago.
|-
|[[File:BTD6 fish Goldfish.png|50px]]<br>Golden Fish
|Silver
|To be determined
|To be determined
|Ooh, sparkly.
|Ooh, extra sparkly.
|-
|-
|[[File:BTD6 fish SlimeFish.png|50px]]<br>Slime Fish
|[[File:BTD6 fish SlimeFish.png|50px]]<br>Slime Fish
|50
|Silver
|To be determined
|To be determined
|Eurgh.
|Eurgh.
|Still eurgh.
|Still eurgh.
|-
|[[File:BTD6 fish ZebraFish.png|50px]]<br>Zebra Fish
|Silver
|To be determined
|To be determined
| colspan="2" |Interesting pattern!
|-
|[[File:BTD6 fish BloonfinTuna.png|50px]]<br>Bloonfin Tuna
|Gold
|To be determined
|To be determined
| colspan="2" |Whooo baby, lookie here.
|-
|[[File:BTD6 fish LeadPufferFish.png|50px]]<br>Lead Puffer Fish
|Gold
|To be determined
|To be determined
| colspan="2" |Puffed up lead makes no sense.
|-
|-
|[[File:BTD6 fish SunFish.png|50px]]<br>Sun Fish
|[[File:BTD6 fish SunFish.png|50px]]<br>Sun Fish
|Gold
|To be determined
|To be determined
|colspan="2"|Enjoys sunbathing, perhaps?
|To be determined
|-
| colspan="2" |Enjoys sunbathing, perhaps?
|[[File:BTD6 fish TrashTire.png|50px]]<br>Tire
|200
|Makes the wheel go 'round.
|Makes the wheel go round. With bling!
|-
|-
|[[File:BTD6 fish TrueSunCod.png|50px]]<br>True Sun Cod
|[[File:BTD6 fish TrueSunCod.png|50px]]<br>True Sun Cod
|Gold
|To be determined
|To be determined
|To be determined
|Glory to the True Sun Cod.
|Glory to the True Sun Cod.
|The most truest of the Sun Cods.
|The most truest of the Sun Cods.
|-
|-
|[[File:BTD6 fish ZebraFish.png|50px]]<br>Zebra Fish
|[[File:BTD6 fish BloonChipper.png|50px]]<br>[[Bloonchipper]]
|50
|Gold
|colspan="2"|Interesting pattern!
|To be determined
|To be determined
|Just some trash.
|Just some shiny trash.
|-
|[[File:BTD6 fish FortifiedRegrowRedFish.png|50px]]<br>Fortified Regrow Red Fish
|Gold
|To be determined
|To be determined
| colspan="2" |An ancient type of fish.
|}
|}