Cripple MOAB (BTD6): Difference between revisions
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'''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of Sniper Monkey's bullets from 30 to 140, and grants bullets an area effect that deals 28 damage to up to 10 Bloons near the impact location (up to a distance of 8 [[ | '''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the amount of time [[MOAB-Class Bloon]]s are stunned on hit and allows Sniper Monkey to apply a cripple debuff to them, causing them to take +5 damage from all sources. It also increases the [[damage]] of Sniper Monkey's bullets from 30 to 140, and grants bullets an area of effect that deals 28 damage to up to 10 Bloons near the impact location (up to a distance of 8 [[unit]]s). This effect does not stun nor cripple blimps. | ||
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With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for roughly 66% of the normal duration. Additionally, shrapnel damage is increased from 6 to 12 and pierce increased from 2 to 6, plus extra projectile speed and lifespan. | With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for roughly 66% of the normal duration. Additionally, shrapnel damage is increased from 6 to 12 and pierce increased from 2 to 6, plus extra projectile speed and lifespan. | ||