Sheriff (BTD6): Difference between revisions
mentioned mr mayor directly , not really a spoiler since others are namedropped |
→Stats: added weapons |
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|Basic Pistol (default) | |Basic Pistol (default) | ||
|Just a regular pistol. | |Just a regular pistol. | ||
|A pistol that shoots darts with a cooldown of 2.5s. It shoots in a similar way to a Desperado, launching a burst of 6 darts every 0.2s. The darts deal 2 damage | |A pistol that shoots darts with a cooldown of 2.5s. It shoots in a similar way to a Desperado, launching a burst of 6 darts every 0.2s. The darts deal 2 {{BTD6 dt|0}} damage with 2 pierce. | ||
|- | |- | ||
|[[File:BTD6 SheriffWeapon BoomerangPistol.png|30px]] | |[[File:BTD6 SheriffWeapon BoomerangPistol.png|30px]] | ||
|Boomerang Pistol | |Boomerang Pistol | ||
|Throwable pistol that flies back to the Sheriff. | |Throwable pistol that flies back to the Sheriff. | ||
| | |Sheriff throws its pistol in the same way as a Boomerang Monkey, dealing 6 {{BTD6 dt|0}} damage with 30 pierce and deals [[Pushback]] to any damaged Bloon which is less effective against MOAB-Class Bloons, it also can re-hit Bloons every 0.2s. The pistol keeps shooting every 0.2s while in the air, throwing darts in a straight line, tangent to the curve of the pistol which deal 6 {{BTD6 dt|0}} damage with 6 pierce. | ||
|- | |- | ||
|[[File:BTD6 SheriffWeapon DynamiteStick.png|30px]] | |[[File:BTD6 SheriffWeapon DynamiteStick.png|30px]] | ||
|Dynamite Stick | |Dynamite Stick | ||
|Throw sticks of explody dynamite. | |Throw sticks of explody dynamite. | ||
|Throws small sticky bombs to the Bloons that detonate after | |Throws small sticky bombs to the Bloons that detonate after 3s, dealing 120 {{BTD6 dt|2}} damage to the target and up to 18 nearby Bloons also take 60 {{BTD6 dt|2}} damage. | ||
|- | |- | ||
|[[File:BTD6 SheriffWeapon MarshmallowStick.png|30px]] | |[[File:BTD6 SheriffWeapon MarshmallowStick.png|30px]] | ||
|Marshmallow Stick | |Marshmallow Stick | ||
|Flick burning marshmallows at the Bloons. | |Flick burning marshmallows at the Bloons. | ||
| | |Sheriff will throw a marshmallow on fire every 3s to the Bloons which deals no damage on contact, but will apply a glue effect that lasts 12s which halves the Bloon speed and applies a damage over time effect that deals 10 {{BTD6 dt|8}} damage every 1.5s. The Marshmallow has 3 pierce and will bounce on other targets, if it does not find another target, it will stay on the path until another Bloon collides with it, in this case, the Marshmallow has a lifespan of 30s. | ||
|- | |- | ||
|[[File:BTD6 SheriffWeapon Magnum.png|30px]] | |[[File:BTD6 SheriffWeapon Magnum.png|30px]] | ||
|Peacepopper | |Peacepopper | ||
|A big ol' revolver. | |A big ol' revolver. | ||
| | |A larger pistol that shoots a burst of 6 darts every 0.05s with a cooldown of 3.5s. The darts deal 15 {{BTD6 dt|0}} damage with 3 pierce. The darts also stun any Bloon they hits for 1s (except BADs and Boss Bloons). | ||
|- | |- | ||
|[[File:BTD6 SheriffWeapon WaveyPistol.png|30px]] | |[[File:BTD6 SheriffWeapon WaveyPistol.png|30px]] | ||
|Wavey Water Pistol | |Wavey Water Pistol | ||
|Water Pistol that shoots in watery waves. | |Water Pistol that shoots in watery waves. | ||
| | |Every 2s shots a burst of 12 water projectiles every 0.05 which move in a curvy trajectory which can deviate 25° from its target and their speed can also vary ±15%. Each projectile deals 1 {{BTD6 dt|0}} damage with 8 pierce and +3 pierce penalty against MOAB-Class Bloons. Also the projectiles will freeze any Bloon they damage (except BADs and Bosses) for 2s and deal 1 extra {{BTD6 dt|0}} damage to them. | ||
|- | |- | ||
|[[File:BTD6 SheriffWeapon ZigZagPistol.png|30px]] | |[[File:BTD6 SheriffWeapon ZigZagPistol.png|30px]] | ||
|Zig Zag Pistol | |Zig Zag Pistol | ||
|Pistol shoots in a zig zag pattern, good for hittin' all the Bloons. | |Pistol shoots in a zig zag pattern, good for hittin' all the Bloons. | ||
| | |Launches 6 bursts of 2 darts every 0.05s which move in a zig zag pattern with a cooldown of 2s. Each dart deals 2 {{BTD6 dt|0}} damage with 6 pierce. | ||
|} | |} | ||
== Stats == | == Stats == | ||
=== Base stats === | |||
{{BTD6 tower|range=50|footprintRadius=6|targetTypeFirst=1|targetTypeLast=1|targetTypeClose=1|targetTypeStrong=1|abilities={{BTD6 ability|name=Giddy Up|cooldown=3|buffs={{BTD6 buff|rateMultiplier=0.5|staminaAdditive=1}}}}|attacks={{BTD6 attack|range=50|filterInvisible=true|eject=-0.8, 18,3, 7|burstCount=6|burstInterval=0.2|rate=2.5|targetTypes=Depends on targeting option|projectiles={{BTD6 projectile|pierce=2|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=2|damage=2|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|speed=300|lifespan=0.25}}|name=Basic Pistol}}}} | {{BTD6 tower|range=50|footprintRadius=6|targetTypeFirst=1|targetTypeLast=1|targetTypeClose=1|targetTypeStrong=1|abilities={{BTD6 ability|name=Giddy Up|cooldown=3|buffs={{BTD6 buff|rateMultiplier=0.5|staminaAdditive=1}}}}|attacks={{BTD6 attack|range=50|filterInvisible=true|eject=-0.8, 18,3, 7|burstCount=6|burstInterval=0.2|rate=2.5|targetTypes=Depends on targeting option|projectiles={{BTD6 projectile|pierce=2|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=2|damage=2|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|speed=300|lifespan=0.25}}|name=Basic Pistol}}}} | ||
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* Unless otherwise noted, equipment effects apply to both Sheriff and Towers in range. | * Unless otherwise noted, equipment effects apply to both Sheriff and Towers in range. | ||
=== Head equipment === | |||
'''Black Tinfoil Hat''' | '''Black Tinfoil Hat''' | ||
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* All projectiles can now bounce from obstacles and map borders. | * All projectiles can now bounce from obstacles and map borders. | ||
=== Body equipment === | |||
'''Glue Splatter Poncho'''{{BTD6 projectile|pierce=3|maxPierce=-1|ignoreBlockers=true|damage=2|distributeToChildren=true|immuneBloonProperties=2|name=Fire explosion|rounds=1|lifespan=0.1|radius=6}}{{BTD6 projectile|name=Glue explosion|pierce=6|radius=24|effects={{BTD6 effect|lifespan=6|name=Glue duration}}}} | '''Glue Splatter Poncho'''{{BTD6 projectile|pierce=3|maxPierce=-1|ignoreBlockers=true|damage=2|distributeToChildren=true|immuneBloonProperties=2|name=Fire explosion|rounds=1|lifespan=0.1|radius=6}}{{BTD6 projectile|name=Glue explosion|pierce=6|radius=24|effects={{BTD6 effect|lifespan=6|name=Glue duration}}}} | ||
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'''White Poncho'''{{BTD6 buff|staminaMultiplier=0.75}} | '''White Poncho'''{{BTD6 buff|staminaMultiplier=0.75}} | ||
=== Weapons === | |||
For the Basic Pistol, see the top of this section. | |||
'''Boomerang Pistol''' | |||
{{BTD6 attack|range=50|filterInvisible=true|targetTypes=Depends on targeting option|eject=−0.8, 18.3, 7|rate=4|projectiles={{BTD6 projectile|clearHitBloonsInterval=0.2|pierce=30|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=2|damage=6|distributeToChildren=true|immuneBloonProperties=0|speed=125|lifespan=5|pushAmount=2|pushMultiplierForMoab=0.5|pushMultiplierForBfb=0.25|pushMultiplierForDdt=0.1|pushMultiplierForZomg=0.1|pushOnlyIfDamaged=true}}{{BTD6 attack|name=Dart|rate=0.2|targetTypes=None|eject=0, 0, 0|projectiles={{BTD6 projectile|pierce=6|damage=6|immuneBloonProperties=0|speed=200|lifespan=0.375|radius=2|filterInvisible=true|ignoreBlockers=true|distributeToChildren=true}}}}}} | |||
* The Dart is shot from the pistol's position while it is on the air. | |||
'''Dynamite Stick''' | |||
{{BTD6 attack|filterMutatedTarget=Dynamite Stick|filterInvisible=true|targetTypes=Depends to targeting option|range=50|eject=−0.8, 18.3, 7|rate=4.5|projectiles={{BTD6 projectile|pierce=1|maxPierce=1|ignoreBlockers=true|filterAllExceptTarget=true|filterMutatedTarget=Dynamite Stick|speed=150|lifespan=2|effects={{BTD6 effect|layers=1|lifespan=3|name=Explosion delay|interval=2.95}}{{BTD6 effect|name=Damage to target|damage=120|immuneBloonProperties=2|interval=2.95|lifespan=3}}}}{{BTD6 projectile|name=Explosion|pierce=18|maxPierce=0|ignoreBlockers=true|radius=30|damage=60|distributeToChildren=true|immuneBloonProperties=2|rounds=0|lifespan=0.05}}}} | |||
'''Marshmallow Stick''' | |||
{{BTD6 attack|range=50|filterInvisible=true|filterMutatedTarget=Marshmallow Glue|targetTypes=Depends on targeting option|eject=−0.8, 18.3, 7|projectiles={{BTD6 projectile|pierce=3|maxPierce=0|ignoreBlockers=true|filterInvisible=true|filterMutatedTarget=Marshmallow Glue|radius=2|bounceDistance=50|bounceTargeting=Any|rounds=1|lifespan=30|effects={{BTD6 effect|name=Marshmallow Glue|layers=9999999|lifespan=12|multiplier=0.5|damage=10|immuneBloonProperties=8|interval=1.5}}}}|rate=3}} | |||
'''Peacepopper''' | |||
{{BTD6 attack|range=50|filterInvisible=true|targetTypes=Depends on targeting option|eject=−0.8, 18.3, 7|burstCount=6|burstInterval=0.05|rate=3.5|projectiles={{BTD6 projectile|pierce=3|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=3|damage=15|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|speed=400|lifespan=0.1875|effects={{BTD6 effect|layers=9999999|lifespan=1|multiplier=0|name=Stun}}}}}} | |||
'''Wavey Water Pistol''' | |||
{{BTD6 attack|range=50|filterInvisible=true|targetTypes=Depends on targeting option|projectiles={{BTD6 projectile|randomAngle=25|speed=127.5|maxSpeed=172.5|pierce=8|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=2|damage=1|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|lifespan=1|piercePenaltyForMoabs=3|effects={{BTD6 effect|name=Freeze|layers=9999999|canFreezeMoabs=true|multiplier=0|lifespan=2|damage=1|immuneBloonProperties=0|lifespanForBad=0}}}}|rate=1.5|eject=−0.8, 18.3, 7|burstCount=12|burstInterval=0.05}} | |||
'''Zig Zag Pistol''' | |||
{{BTD6 attack|range=50|targetTypes=Depends on targeting option|filterInvisible=true|eject=−0.8, 18.3, 7|projectiles={{BTD6 projectile|count=2|filterInvisible=true|pierce=6|maxPierce=0|ignoreBlockers=true|radius=2|damage=2|maxDamage=0|immuneBloonProperties=0|speed=75|lifespan=1.6|distributeToChildren=true}}|burstCount=6|burstInterval=0.05|rate=2}} | |||
== Update history == | == Update history == | ||