Template:BTD6 dt: Difference between revisions

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fixed glass bloon interaction
updated, if somebody finds a broken template, please report because the value for the 9 bitstring should be unused
Line 5: Line 5:
|4=Cannot pop White">Glacier
|4=Cannot pop White">Glacier
|5=Cannot pop Lead or White">Cold
|5=Cannot pop Lead or White">Cold
|8=Cannot pop Purple or Glass">Fire
|8=Cannot pop Purple">Fire
|9=Cannot pop Lead, Purple or Glass">Energy
<!---|9=Cannot pop Lead or Purple">Energy (This one should be unused because it is replaced by 73)--->
|12=Cannot pop White, Purple or Glass">Frigid
|12=Cannot pop White or Purple">Frigid
|17=Cannot pop Lead or frozen">Sharp
|17=Cannot pop Lead or frozen">Sharp
|72=Cannot pop Purple or Glass">Plasma
|72=Cannot pop Purple or Glass">Plasma
Line 18: Line 18:
|Cold=Cannot pop Lead or White">Cold
|Cold=Cannot pop Lead or White">Cold
|Plasma=Cannot pop Purple or Glass">Plasma
|Plasma=Cannot pop Purple or Glass">Plasma
|Fire=Cannot pop Purple or Glass">Fire
|Fire=Cannot pop Purple">Fire
|Energy=Cannot pop Lead, Purple or Glass">Energy
|Energy=Cannot pop Lead, Purple or Glass">Energy
|Frigid=Cannot pop White, Purple or Glass">Frigid
|Frigid=Cannot pop White or Purple">Frigid
|Sharp=Cannot pop Lead or frozen">Sharp
|Sharp=Cannot pop Lead or frozen">Sharp
|#default=???
|#default=???
}}</span></includeonly><noinclude>{{/doc}}</noinclude>
}}</span></includeonly><noinclude>{{/doc}}</noinclude>

Revision as of 16:15, 12 February 2026

Formats a BTD6 damage type to display its resistances when hovered over/tapped on.

Template parameters[Edit template data]

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Damage type1

Can be either the name of a damage type (text) or its equivalent in "immuneBloonProperties" (a number).

Example
Energy
Stringrequired

Example usage

Wikitext Result
{{BTD6 dt|Energy}} Energy
{{BTD6 dt|5}} Cold