Herald of Everfrost: Difference between revisions
Mariocraze14 (talk | contribs) Tags: Mobile edit Mobile web edit |
m corrected one sentence |
||
| Line 17: | Line 17: | ||
* '''Snowstorm Roar''': The Paragon freezes all Bloons on screen, applying [[Permafrost (BTD6)|permafrost]] to Bloons below a [[BAD (BTD6)|BAD]], removing [[Camo Bloon|Camo]] and [[Regrow Bloon (BTD6)|Regrow]] properties, removes Lead immunities, and inflicting a debuff that causes Bloons to take +10 [[damage]] from all attacks with an additional +40 damage from attacks that deal {{BTD6 dt|Cold}}, {{BTD6 dt|Frigid}}, {{BTD6 dt|Glacier}}, or {{BTD6 dt|Shatter}}-type damage. This debuff can stack with [[Embrittlement (BTD6)|Embrittlement]] and [[Super Brittle (BTD6)|Super Brittle]]. BADs and [[Boss Bloon|Boss Bloons]] also receive the damage debuff with the visual effect, but they are not slowed. | * '''Snowstorm Roar''': The Paragon freezes all Bloons on screen, applying [[Permafrost (BTD6)|permafrost]] to Bloons below a [[BAD (BTD6)|BAD]], removing [[Camo Bloon|Camo]] and [[Regrow Bloon (BTD6)|Regrow]] properties, removes Lead immunities, and inflicting a debuff that causes Bloons to take +10 [[damage]] from all attacks with an additional +40 damage from attacks that deal {{BTD6 dt|Cold}}, {{BTD6 dt|Frigid}}, {{BTD6 dt|Glacier}}, or {{BTD6 dt|Shatter}}-type damage. This debuff can stack with [[Embrittlement (BTD6)|Embrittlement]] and [[Super Brittle (BTD6)|Super Brittle]]. BADs and [[Boss Bloon|Boss Bloons]] also receive the damage debuff with the visual effect, but they are not slowed. | ||
Additionally, it has an [[Activated Ability]] called '''Eclipse of Fimbulwinter'''. It will | Additionally, it has an [[Activated Ability]] called '''Eclipse of Fimbulwinter'''. It will have a 5 seconds delay before freezing every Bloon on screen for 10 seconds, although BADs and Bosses are only frozen for 5 seconds. If a Boss Bloon reaches a skull while frozen, the skull effects are [[#Activated Ability|skipped completely]], and the Boss thaws early. It has a cooldown of 90 seconds, and can only be used once per round. It can be used multiple times per Boss skull, but can only cancel the effects of one skull per Boss tier. | ||
The [[Monkey Knowledge (BTD6)|Monkey Knowledge]] {{BTD6 mk|Icy Chill}} improves its range by 3 units. | The [[Monkey Knowledge (BTD6)|Monkey Knowledge]] {{BTD6 mk|Icy Chill}} improves its range by 3 units. | ||