Crossbow Master (BTD6): Difference between revisions

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==Strategy==
==Strategy==
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
Crossbow Master is one of the worst Tier 5 towers in general gameplay. It is too expensive to be viable in the mid-game, it pierce caps too often versus Ceramics due to layer skipping,{{fn|Crossbow Master's non-crit shots pop them into many Blues.}} relies heavily on straight lines, and constantly misses even with optimal placement. It also becomes barely usable starting on Round 81 due to {{BTD6|Super Ceramic}}s' high health. It falls off heavily on most [[Advanced]] maps and a few [[Intermediate]] maps, but remains usable on all [[Beginner]] maps. {{BTD6 mk|Master Double Cross}} is only notable for the bonus Tier 5 for [[Apex Plasma Master]].
Crossbow Master is one of the worst Tier 5 towers in general gameplay. It is too expensive to be viable in the mid-game, it pierce caps too often versus Ceramics due to layer skipping,{{fn|Crossbow Master's non-crit shots pop them into many Blues.}} relies heavily on straight lines, and constantly misses even with optimal placement. It also becomes barely usable starting on Round 81 due to {{BTD6|Super Ceramic}}s' high health. It falls off heavily on most [[Advanced]] maps and a few [[Intermediate]] maps.


Crossbow Master is one of two T5 options that can reliably solo [[Deflation (BTD6)|Deflation]], requiring {{BTD6 mk|Come On Everybody!}} and {{BTD6 mk|Bonus Monkey!}} to afford a 0-2-5 Crossbow Master. It is preferred over 5-2-0 [[The Blazing Sun]] on maps that require long range, such as [[Tricky Tracks]].
Crossbow Master is one of two T5 options that can reliably solo [[Deflation (BTD6)|Deflation]], requiring {{BTD6 mk|Come On Everybody!}} and {{BTD6 mk|Bonus Monkey!}} to afford a 0-2-5 Crossbow Master. It is preferred over 5-2-0 [[The Blazing Sun]] on maps that require long range, such as [[Tricky Tracks]].