Herald of Everfrost: Difference between revisions
Tested, used Wilbuwinter on Primary, froze, skipped the skull and stayed in Primary Phase, meaning Wilbuwinter has a exception when it comes to Dreadbloon. |
→Activated Ability: added details |
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{{BTD6 paragon info | {{BTD6 paragon info | ||
|name=Herald of Everfrost | |name=Herald of Everfrost | ||
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|introduced=52.0 | |introduced=52.0 | ||
|xp=750000}} | |xp=750000}} | ||
The '''Herald of Everfrost''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|52.0}}. It is a combination of [[Super Brittle (BTD6)|Super Brittle]], [[Absolute Zero (BTD6)|Absolute Zero]], and [[Icicle Impale (BTD6)|Icicle Impale]]. | The '''Herald of Everfrost''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|52.0}}. It is a combination of [[Super Brittle (BTD6)|Super Brittle]], [[Absolute Zero (BTD6)|Absolute Zero]], and [[Icicle Impale (BTD6)|Icicle Impale]]. | ||
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==Mechanics== | ==Mechanics== | ||
{{Research|Determine how [[So... Cold...]] MK affects the permafrost of the different attacks|section=y}} | |||
===Main attack=== | ===Main attack=== | ||
{{ | {{Research|Determine which attack stats are or aren't affected by degrees|section=y}} | ||
{{Screenshot needed|Add screenshot or gif of doing each attack (two images please).|section=y}} | |||
Herald of Everfrost has a single attack that alternates between four Ice Lance Beams and one Snowstorm Roar. Its base range is 46 units (49 with {{BTD6 mk|Icy Chill}}) and has an attack cooldown of 4s at Degree 1. | Herald of Everfrost has a single attack that alternates between four Ice Lance Beams and one Snowstorm Roar. Its base range is 46 units (49 with {{BTD6 mk|Icy Chill}}) and has an attack cooldown of 4s at Degree 1. | ||
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===Arctic Wind=== | ===Arctic Wind=== | ||
{{Research|Determine if its radius is affected by the Icy Chill MK|section=y}} | |||
Herald of Everfrost has an aura that slows regular Bloons by 90% and MOAB-Class Bloons by 45% within 46 units. It does not affect BADs or Boss Bloons. | Herald of Everfrost has an aura that slows regular Bloons by 90% and MOAB-Class Bloons by 45% within 46 units. It does not affect BADs or Boss Bloons. | ||
===Global ice platforms=== | ===Global ice platforms=== | ||
{{screenshot needed|Ice platforms of Monkeys on screen far away from the Herald}} | {{screenshot needed|Ice platforms of Monkeys on screen far away from the Herald|section=y}} | ||
After upgrading to Herald of Everfrost, all water on the entire map gains special ice platforms. The ice platforms themselves are functionally equivalent to normal ice platforms from [[Arctic Wind (BTD6)|Arctic Wind]] or [[Silas (BTD6)|Silas]]. Visually, the Herald of Everfrost's platforms are dark blue ice platforms. When Herald of Everfrost is sold, all land monkeys on the water will be sold as well, unless they are being supported by other ice platforms. | After upgrading to Herald of Everfrost, all water on the entire map gains special ice platforms. The ice platforms themselves are functionally equivalent to normal ice platforms from [[Arctic Wind (BTD6)|Arctic Wind]] or [[Silas (BTD6)|Silas]]. Visually, the Herald of Everfrost's platforms are dark blue ice platforms. When Herald of Everfrost is sold, all land monkeys on the water will be sold as well, unless they are being supported by other ice platforms. | ||
===Activated Ability=== | ===Activated Ability=== | ||
{{research|Does | {{research|Does the Boss permafrost/freeze slowdown trigger every time the ability is used on the same tier or only once like the skull skip?|section=y}} | ||
[[File:BTD6 IceMonkey EclipseAA.png|right|50px]] | [[File:BTD6 IceMonkey EclipseAA.png|right|50px]] | ||
Herald of Everfrost's activated ability, '''Eclipse of Fimbulwinter''',<ref name="52.0 patch notes">{{cite|url=https://www.reddit.com/r/btd6/comments/1pcs3tn/bloons_td_6_v520_update_notes/|title=Bloons TD 6 v52.0 - Update Notes!|publisher=Reddit|retrieved=3 dec 2025}}</ref> causes a visual effect that darkens the entire map | Herald of Everfrost's activated ability, '''Eclipse of Fimbulwinter''',<ref name="52.0 patch notes">{{cite|url=https://www.reddit.com/r/btd6/comments/1pcs3tn/bloons_td_6_v520_update_notes/|title=Bloons TD 6 v52.0 - Update Notes!|publisher=Reddit|retrieved=3 dec 2025}}</ref> causes a visual effect that darkens the entire map for 25 seconds and it applies three effects to all Bloons on the map: | ||
Eclipse of Fimbulwinter has a special effect on Bosses where if a skull is triggered | * '''Global slow effect''': Lasts for 25 seconds, starting at the moment the ability is activated. It slows Boss Bloons by 5%, BADs by 10%, and all other Bloons by 30%. | ||
* '''Freeze''': It is applied 5 seconds after the ability is activated, it affects all layers and lasts for 10s. BADs and Boss Bloons are also frozen, but the duration is halved (5s). Frozen BADs move at 2.25 units/s and Bosses move at half speed. | |||
* '''Permafrost''': It lasts for 10s and slows regular Bloons by 75% and MOAB-Class Bloons by 50%, but it doesn't affect BADs or Boss Bloons. It is also applied 5s after the ability activation. | |||
The ability has a cooldown of 90 seconds and can only be used once per round. {{BTD6 mk|Hypothermia}} does not affect duration of the ability. Additionally, Blastapopoulos heat bar is reduced by 10,000,000, effectively resetting it to zero. | |||
Eclipse of Fimbulwinter has a special effect on Bosses where if a skull is triggered between the moment the freeze is applied (5s after ability activation) and the end of the ability (when the lightning returns to normal), the skull's effect will be negated, but the Boss will thaw early if it is frozen. This effect can only be used once per Boss tier. Specific interactions with Bosses are as follows: | |||
* [[Bloonarius (BTD6)|Bloonarius]]: Does not spawn or scatter any Bloons. | * [[Bloonarius (BTD6)|Bloonarius]]: Does not spawn or scatter any Bloons. | ||
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* [[Vortex (BTD6)|Vortex]]: It does not create a shield or stun towers, but does not get knocked backwards on the track. | * [[Vortex (BTD6)|Vortex]]: It does not create a shield or stun towers, but does not get knocked backwards on the track. | ||
* [[Dreadbloon (BTD6)|Dreadbloon]]: It stays in its current immunity, skips the ceramic shield, and stops the spawn of [[Dreadrock Bloon]]s. | * [[Dreadbloon (BTD6)|Dreadbloon]]: It stays in its current immunity, skips the ceramic shield, and stops the spawn of [[Dreadrock Bloon]]s. | ||
* [[Phayze]]: Prevents the warp, keeping the Bloon spawn portal in its current position and also prevents it from setting up its Reality Shield. | * [[Phayze]]: Prevents the warp, keeping the Bloon spawn portal in its current position, if present, and also prevents it from setting up its Reality Shield. | ||
* [[Blastapopoulos (BTD6)|Blastapopoulos]]: Does not spawn fireballs or pyroclastic rocks | * [[Blastapopoulos (BTD6)|Blastapopoulos]]: Does not spawn fireballs or pyroclastic rocks. | ||
==Stats== | ==Stats== | ||