Forum:Guidelines for balance change icons: Difference between revisions

TechTato (talk | contribs)
TechTato (talk | contribs)
Line 28: Line 28:
# I prefer this option [[User:IapIac|IapIac]] ([[User talk:IapIac|talk]]) 23:04, 24 February 2026 (UTC)
# I prefer this option [[User:IapIac|IapIac]] ([[User talk:IapIac|talk]]) 23:04, 24 February 2026 (UTC)
# I believe this makes the most sense. If a subject gets buffed against the player, it's still a buff to that subject. Also in agreement with switching to buffs/nerfs on competitive things with equal playing field, as listing every Bloon send change as neutral is definitely not how you should be treating it. If a send is buffed/nerfed, then it proportionally affects defenses, which also get nerfed/buffed because of it. --[[User:Planterror|Planterror]] ([[User talk:Planterror|talk]]) 04:23, 25 February 2026 (UTC)
# I believe this makes the most sense. If a subject gets buffed against the player, it's still a buff to that subject. Also in agreement with switching to buffs/nerfs on competitive things with equal playing field, as listing every Bloon send change as neutral is definitely not how you should be treating it. If a send is buffed/nerfed, then it proportionally affects defenses, which also get nerfed/buffed because of it. --[[User:Planterror|Planterror]] ([[User talk:Planterror|talk]]) 04:23, 25 February 2026 (UTC)
# What those other guys said --[[User:TechTato|TechTato]] ([[User talk:TechTato|talk]]) 16:35, 1 March 2026 (UTC)
# What those other guys said [[User:TechTato|TechTato]] ([[User talk:TechTato|talk]]) 16:35, 1 March 2026 (UTC)


==Option D==
==Option D==