Strategy:Freeplay (BTD6): Difference between revisions

Recommended core towers: removed colon that was breaking the image, shrunk image to 50px
Recommended support: removing super brittle, its debuff does not stack with herald anymore
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|[[File:BTD6 500-Alchemist.png|x50px]]
|[[File:BTD6 500-Alchemist.png|x50px]]
|The attack speed, range, pierce, and damage buffs that Permanent Brew grants are mandatory for all setups. To apply the buff to all towers on the map, use {{B|Support Chinook|BTD6}} to move Permanent Brew around. In general, it is best to apply Permanent Brew to Sun Temples after they have received their sacrifices, as doing so reduces their range before being upgraded and allows more of them to be fit.
|The attack speed, range, pierce, and damage buffs that Permanent Brew grants are mandatory for all setups. To apply the buff to all towers on the map, use {{B|Support Chinook|BTD6}} to move Permanent Brew around. In general, it is best to apply Permanent Brew to Sun Temples after they have received their sacrifices, as doing so reduces their range before being upgraded and allows more of them to be fit.
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|[[Embrittlement (BTD6)|Embrittlement]], [[Super Brittle (BTD6)|Super Brittle]]
|[[File:BTD6 400-IceMonkey.png|x50px]] [[File:BTD6 500-IceMonkey.png|x50px]]
|Their respective +1 and +4 debuffs are crucial to the defense, significantly enhancing the damage output of other towers. Place the Super Brittle and one Embrittlement near the center of the map, both crosspathed with {{B|Larger Radius|BTD6}} for more coverage and already full uptime. In addition, place 1 Embrittlement near the entrance, crosspathed with {{B|Deep Freeze|BTD6}} to catch newly entering BADs more quickly.
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|[[Cripple MOAB (BTD6)|Cripple MOAB]], [[Elite Sniper (BTD6)|Elite Sniper]]
|[[Cripple MOAB (BTD6)|Cripple MOAB]], [[Elite Sniper (BTD6)|Elite Sniper]]