Root of all Nature: Difference between revisions

Primordial Wrath: forgot couple details
another couple details
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===Sentient Forest===
===Sentient Forest===
Root of all Nature covers the entire map with thorned vines in the same way as [[Spirit of the Forest (BTD6)|Spirit of the Forest]], dealing {{BTD6 dt|Normal}} damage to all Bloons in the map, it also has the same system of three zones centered in the Paragon's location:  
Root of all Nature covers the entire map with thorned vines in the same way as [[Spirit of the Forest (BTD6)|Spirit of the Forest]], dealing {{BTD6 dt|Normal}} damage to all Bloons in the map. it also has the same system of three zones centered in the Paragon's location:  


* '''Inner zone''' - Within 50 units, vines have big white spikes and purple stems.
* '''Inner zone''' - Within 50 units, vines have big white spikes and purple stems.
* '''Middle zone''' - Between 50 and 100 units, vines have pink spikes and purple / blue stems.
* '''Middle zone''' - Between 50 and 100 units, vines have pink spikes and purple / blue stems.
* '''Outer zone''' - Beyond 100 units, vines have small purple spikes and blue stems.
* '''Outer zone''' - Beyond 100 units, vines have small purple spikes and blue stems.
The vines damage Bloons every 0.5s, however, each zone is independent from the others, so their effects are applied over each other and they may not damage the Bloons at the exact same time. The time interval for the damage cannot be modified in any way, but the base damage is affected by other buffs like Degrees and the Paragon's own cash buff. The thorns also deal extra damage to Ceramic and MOAB-Class Bloons but it does not scale with the Paragon Degree.
When the Paragon is created, the vines in the inner zone will be created instantly, and the rest will grow outwards at a fixed rate of 6 units per second. The vines damage Bloons every 0.5s, however, each zone is independent from the others, so their effects are applied over each other and they may not damage the Bloons at the exact same time. The time interval for the damage cannot be modified in any way, but the base damage is affected by other buffs like Degrees and the Paragon's own cash buff. The thorns also deal extra damage to Ceramic and MOAB-Class Bloons but it does not scale with the Paragon Degree.


At Degree 1:
At Degree 1:
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When in Wrathful mode, Root of all Nature changes its appearance, gaining a red and black coloration that resembles Avatar of Wrath, also the main attacks's thorns and Vineados gain a red coloring. In this state the Paragon gains +35% extra range, reduces its shot spread by 80%, and a damage boost based on the total amount of RBE on screen, similar to [[Avatar of Wrath (BTD6)|Avatar of Wrath]]. It starts at 1× when no Blons are on the screen and scales by 0.5× for each 30,000 RBE up to a maximum of 5× at 240,000 RBE. Additionally, when a Boss Bloon is on the screen, each Skull of the boss counts as 50,000 RBE.
When in Wrathful mode, Root of all Nature changes its appearance, gaining a red and black coloration that resembles Avatar of Wrath, also the main attacks's thorns and Vineados gain a red coloring. In this state the Paragon gains +35% extra range, reduces its shot spread by 80%, and a damage boost based on the total amount of RBE on screen, similar to [[Avatar of Wrath (BTD6)|Avatar of Wrath]]. It starts at 1× when no Blons are on the screen and scales by 0.5× for each 30,000 RBE up to a maximum of 5× at 240,000 RBE. Additionally, when a Boss Bloon is on the screen, each Skull of the boss counts as 50,000 RBE.


However, while the Paragon is in Wrathful mode, it drains 1% of the players's cash every second, with a minimum of $1,000 and a maximum of $10,000, and disables all income, except its own. If the player does has less than $1,000, the Paragon will revert to its Elemental mode.
However, while the Paragon is in Wrathful mode, it drains 1% of the players's cash every second, with a minimum of $1,000 and a maximum of $10,000, and disables all income, except its own. If the player has less than $1,000 remaining, the ability cannot be activated to switch to Wratful mode, or, if Root of all Nature is already in that mode, it will revert to its Elemental mode without draining the remaining Cash.


===Cash-based damage scaling===
===Cash-based damage scaling===