Bloon immunity: Difference between revisions
IceCastles (talk | contribs) m →List of Bloons with immunities: this might fix a formatting error |
IceCastles (talk | contribs) m im actually not sure if lead appears in bsm1 |
||
| Line 1: | Line 1: | ||
'''Bloon immunity''' is a mechanic present in the [[Bloons (franchise)|''Bloons'' franchise]], introduced in the original [[Bloons Tower Defense (game)|''Bloons Tower Defense'']]. | '''Bloon immunity''' is a mechanic present in the [[Bloons (franchise)|''Bloons'' franchise]], introduced in the original [[Bloons Tower Defense (game)|''Bloons Tower Defense'']]. In [[Bloons TD (series)|''Bloons TD'']], ''[[Bloons Supermonkey 2]]'' and [[Bloons Pop!|''Bloons Pop!'']], certain types of [[Bloon|Bloons]] are immune to a specific kind of [[damage type]], are are usually countered by damage types outside of their immunity, such as a [[Lead Bloon]] being immune to sharp attacks but vulnerable to explosives. | ||
While [[MOAB-Class Bloon|MOAB-Class Bloons]] and [[Boss Bloon|Boss Bloons]] usually only take less damage, reduced debuff effects, or simply can't be targeted by certain towers, the [[DDT]] and the [[Bloons TD 6|''Bloons TD 6'']] incarnation of [[Dreadbloon (BTD6)|Dreadbloon]] have specified damage immunities. | While [[MOAB-Class Bloon|MOAB-Class Bloons]] and [[Boss Bloon|Boss Bloons]] usually only take less damage, reduced debuff effects, or simply can't be targeted by certain towers, the [[DDT]] and the [[Bloons TD 6|''Bloons TD 6'']] incarnation of [[Dreadbloon (BTD6)|Dreadbloon]] have specified damage immunities. | ||
| Line 29: | Line 29: | ||
|[[File:BTD6 bloon Lead.png|51x51px]] | |[[File:BTD6 bloon Lead.png|51x51px]] | ||
|[[Lead Bloon]] | |[[Lead Bloon]] | ||
|Sharp/cold{{G|BTD2,BTD3,BTD4 | |Sharp/cold{{G|BTD2,BTD3,BTD4,BTD5,BTDB,BMC,BSM2,BTD6,BP,BTDB2}}/shatter/energy{{G|BTD6}} damage | ||
|[[Bloons Tower Defense 2|''Bloons Tower Defense 2'']] | |[[Bloons Tower Defense 2|''Bloons Tower Defense 2'']] | ||
|- | |- | ||