Coldchain: Difference between revisions

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{{research|Confirm if these are the correct mechanics (recent edits reading off the json for 003 possibly is incorrect)}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Coldchain
|id=Coldchain
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|xp    =2750
|xp    =2750
}}
}}
'''Coldchain''' is the [[Skywarden (BTD6)|Skywarden]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade gains the Ice Combo:  
'''Coldchain''' is the [[Skywarden (BTD6)|Skywarden]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade causes the first bloon hit by each attack to be slowed down by 25% for 3 seconds, and gains the Ice Combo:  
#The first hit to a target causes non-blimp Bloons to be slowed down by 25% for 3 seconds
#The first hit to a target causes subsequent Ice Skywarden hits to slow it down by 25% for 3 seconds. It cannot slow MOABs.
#The second hit triggers an 8-radius blast that applies an identical slow to the effects of the first hit.
#The second hit causes subsequent Ice Skywarden hits to trigger an 8-radius blast that applies an identical slow to the effects of the first hit.
#The third hit triggers {{BTD6 dt|12}}-type freezing shrapnel that does 3 damage and 3 pierce.
#The third hit causes subsequent Ice Skywarden hits to create {{BTD6 dt|12}}-type freezing shrapnel that does 3 damage and 3 pierce.
The combo's hit counter on a target resets if the target is not damaged by x-x-3+ Skywardens for 2 seconds.<section end="lede"/>
The combo's hit counter on a target resets if the target is not damaged by x-x-3+ Skywardens for 2 seconds.<section end="lede"/>