Farwind Seer: Difference between revisions

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'''Farwind Seer''' is the [[Skywarden (BTD6)|Skywarden]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade increases the damage of its arrows to 5 and gains +1 damage for every 5 units of range it has, starting at 70 units, capped at +20 damage. Without any other [[Range|Range Buffs]], switching the Farwind Seer to long-range mode gives +2 damage, for a total of 7. The combo also spawns 4 additional arrows instead of 2.<section end="lede" />
'''Farwind Seer''' is the [[Skywarden (BTD6)|Skywarden]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade increases the base damage of the Skywarden's arrows to 5 and further increases damage based on [[Range|attack range]]. Arrow damage is increased by +1 when reaching 70 range and +1 for every 5 units of range above that, capping at +20 damage. Without any other range buffs, switching the Farwind Seer to [[Zephyr Sense|long-range mode]] gives +2 damage, for a total of 7. This upgrade also causes the Skywarden to spawn 4 additional arrows instead of 2 when hitting a Bloon with the 2nd [[Wind Weaver|combo effect]] activated.<section end="lede" />


With [[Icebore]], the bonus Frozen damage increases to +5, but this does not scale with the Farwind Seer's range-to-damage scaling.
With [[Icebore]], the bonus Frozen damage increases to +5, but this does not scale with the Farwind Seer's range-to-damage scaling.
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==Strategy==
==Strategy==
{{BTD6 last updated|56.3|section=y}}
{{BTD6 last updated|56.3|section=y}}
To maximise the damage this tower deals, its range must be increased as much as possible. Range can be increased using [[Aerial Attunement]] up to 5 times, [[Berserker Brew]], [[Monkey Village (BTD6)|Monkey Village]], the Take Aim ability from [[Deadeye]] or [[Bounty Hunter]], and buffs from [[Obyn Greenfoot (BTD6)|Obyn]], [[Geraldo (BTD6)|Geraldo]], or [[Etienne (BTD6)|Etienne]]. [[Bottle of 'Gerry's Fire' Hot Sauce|Gerry's Fire]] benefits massively from this tower's damage scaling as well.
To maximise the damage this tower deals, its range must be increased as much as possible. Range can be increased using [[Aerial Attunement]] up to 5 times, [[Berserker Brew]], [[Monkey Village (BTD6)|Monkey Village]], the Take Aim ability from [[Deadeye]] or [[Bounty Hunter]] (with the latter giving significantly more range), and buffs from [[Obyn Greenfoot (BTD6)|Obyn]], [[Geraldo (BTD6)|Geraldo]], or [[Etienne (BTD6)|Etienne]]. [[Bottle of 'Gerry's Fire' Hot Sauce|Gerry's Fire]] benefits massively from this tower's damage scaling as well.


Farwind Seer excels against [[MOAB-Class_Bloon|MOAB-Class Bloons]], but struggles against [[Ceramic Bloon (BTD6)|Ceramic Bloons]] if they're not fully popped in a single hit. If a round is causing trouble because Ceramics are getting popped into Reds or Blues, it may be worth giving this tower [[Jar of Pickles]] or switching to its long-range mode.
Farwind Seer excels against [[MOAB-Class_Bloon|MOAB-Class Bloons]], but struggles against [[Ceramic Bloon (BTD6)|Ceramic Bloons]] if they're not fully popped in a single hit. If a round is causing trouble because Ceramics are getting popped into Reds or Blues, it may be worth giving this tower a [[Jar of Pickles]] or switching to its long-range mode.


5-0-2 crosspath ([[Icebore]]) is usually preferred for the piercing capabilities, with 5-0-1 ([[Shatterpoint]]) being sufficient if going without Ice. 5-1-0 ([[Storm's Pulse]]) is currently non-functional for the speed boost, and 5-2-0 ([[Thundering Arc]]) can sometimes be a downgrade due to not piercing in a straight line, despite ignoring obstacles and the further distances from the target scaling pierce and radius.
The 5-0-2 crosspath ([[Icebore]]) is usually preferred for the piercing capabilities, with 5-0-1 ([[Shatterpoint]]) being sufficient if no freezing effects are present. 5-1-0 ([[Storm's Pulse]]) is currently non-functional for the speed boost due to a bug, and 5-2-0 ([[Thundering Arc]]) can sometimes be a downgrade due to not piercing in a straight line, despite ignoring obstacles and granting extra pierce and explosion radius based on arrow travel distance.


==Update history==
==Update history==