Large Calibre (BTD6): Difference between revisions

No edit summary
No edit summary
Line 20: Line 20:
'''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. Bullets from this Sniper now deal 7 damage to bloons per shot instead of 4, enough to pop an entire Zebra Bloon or Lead Bloon, and pops an entire Rainbow Bloon into 8 Red Bloons. When crosspathed with Shrapnel Shot, shrapnel pieces deal 3 damage instead of 2.
'''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. Bullets from this Sniper now deal 7 damage to bloons per shot instead of 4, enough to pop an entire Zebra Bloon or Lead Bloon, and pops an entire Rainbow Bloon into 8 Red Bloons. When crosspathed with Shrapnel Shot, shrapnel pieces deal 3 damage instead of 2.


Combined with other upgrades, especially with Full Auto Rifle and Elite Defender, Large Calibre's base damage alone makes a huge punch against MOAB-class bloons, and Bouncing Bullet's maximum bounce distance also increases from 40 to 50.  
Combined with other upgrades, especially with Full Auto Rifle and Elite Defender, Large Calibre's base damage alone makes a huge punch against MOAB-class bloons, and Bouncing Bullet's maximum bounce distance also increases from 40 to 50. This path can be further upgraded into [[Deadly Precision (BTD6)]]


==Stats==
==Stats==