Large Calibre (BTD6): Difference between revisions
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Blooncinator (talk | contribs) Reworked: rephrased fandom stuff, cleaned crosspath section and added strategy |
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{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Large Calibre | |id=Large Calibre | ||
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'''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]'' | '''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. | ||
Bullets now deal 7 damage instea of 4. This is enough to one-shot any [[Zebra Bloon (BTD6)|Zebra bloon]], [[Lead Bloon (BTD6)|Lead bloon]] or below and can pop [[Rainbow Bloon (BTD6)|Rainbow bloons]] into 8 [[Red Bloon (BTD6)|Red bloons]]. | |||
==Stats== | ==Stats== | ||
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==Crosspath interactions== | ==Crosspath interactions== | ||
{| class="wikitable" | |||
|+ | |||
|- | |||
! Crosspathed with !! Effect | |||
|- | |||
| [[Night Vision Goggles (BTD6)|Night vision goggles]]|| Deals +2 damage to [[Camo Bloon (BTD6)|camo]] type bloons. | |||
|- | |||
| [[Shrapnel Shot (BTD6)|Shrapnel shot]]|| Shrapenel damaged increased from 2 to 3 | |||
|- | |||
|[[Bouncing Bullet (BTD6)|Bouncing bullet]] | |||
|Increases bouncing distance from 40 to 50 | |||
|} | |||
All of the higher middle path upgrades will deal 2 damage with the shrapnel, and all of the Sniper Monkey's base damage is increased to 7. | |||
==Strategy== | |||
If able to afford, it is usually worth it to upgrade any relevant sniper monkey. | |||
A 2-0-0 sniper monkey can help to defeat the round 40 [[MOAB (BTD6)|MOAB]]. | |||
For more strategy, see [[Full Metal Jacket (BTD6)#Strategy|Strategy for Full metal jacket]]. | |||
==Gallery== | ==Gallery== | ||