Full Metal Jacket (BTD6): Difference between revisions
Blooncinator (talk | contribs) reworked, reprhased info on fandom page and added strategy |
Blooncinator (talk | contribs) m expanded on strategy |
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==Strategy== | ==Strategy== | ||
A 110 Sniper monkey is a very cheap option to pop early [[Camo Bloon (BTD6)|camo]] and [[Lead Bloon (BTD6)|lead]]. | A 110 Sniper monkey is a very cheap option to pop early [[Camo Bloon (BTD6)|camo]] and [[Lead Bloon (BTD6)|lead]]. If set on strong it will usually pop all the leads on round 28 and 30 into green bloons, however it will target the [[Zebra Bloon (BTD6)|Zebra bloons]] on round 37 over the lead bloons. | ||
Bottom path benefits a lot from top path in terms of single moab damage, especially round 100 [[BAD (BTD6)|BAD]] and Bosses. An [[Elite Defender (BTD6)|Elite Defender]] crosspathed with top path is able to defeat the first tier of most bosses, however it is usually needed to upgrade the crosspath to a [[Large Calibre (BTD6)|Large Calibre]]. | Bottom path benefits a lot from top path in terms of single moab damage, especially round 100 [[BAD (BTD6)|BAD]] and Bosses. An [[Elite Defender (BTD6)|Elite Defender]] crosspathed with top path is able to defeat the first tier of most bosses, however it is usually needed to upgrade the crosspath to a [[Large Calibre (BTD6)|Large Calibre]]. | ||