Workshop (BTD6): Difference between revisions

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==Layout==
==Layout==
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Workshop has two entrances and one exit, one entrance for Bloons and one entrance for blimps. On round 39, the cardboards on the MOAB roll down to signify that the MOAB is coming from there on the next round. There are 4 small loops that are activated by the Track Extension gizmo, and the Reverse Motor slows down all Bloons on screen. Further details on these gizmos are in the section below. There are many line of sight blockers in the form of the green tables and gizmos, limiting the capability of some strategies on this map.


==Gizmos==
==Gizmos==
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==Strategy==
==Strategy==
{{strategy needed}}
The 50% increased speed on Workshop significantly increases its difficulty, especially in CHIMPS early-game. Three dart monkeys have to be placed in fairly precise locations to beat the first few rounds. However, the increased Bloon speeds and the single exit make [[Spike Factory (BTD6)|Spike Factories]] very useful on this map, as they tank the fast and easy-to-leak Bloons very effectively. The power of Spike Factories alone makes Workshop, despite its MOAB lane without active gizmos having the 3rd lowest [[RBS]] out of any track in BTD6 (after Blons and [[Erosion]]'s round 90+ lane), generally considered one of the easier [[Expert]] maps in BTD6.
 
===Recommended towers and upgrades===
*[[Spike Factory (BTD6)|Spike Factories]] — Bloons move at 50% faster speeds on Workshop, making them very easy to slip through defenses and leak. That, and the single-lane nature of this map, greatly enhance Spike Factories' utility on this map, with [[Spiked Mines (BTD6)|Spiked Mines]] being able to carry most defenses through the mid-game. In the late game, [[Perma-Spike (BTD6)|Perma-Spike]] becomes a powerful option, tanking most rounds with ease and usually trivializing the entire late game.
*[[Sauda (BTD6)|Sauda]] — Because of Workshop's very fast Bloon & MOAB speed, stalling towers are used in almost all strategies on this map. Sauda's Level 7 and Level 11 synergy with these towers, especially stunning ones such as [[Relentless Glue (BTD6)|Relentless Glue]] and [[Super Glue (BTD6)|Super Glue]], make her both powerful and easy to use for Black Borders on this map. She can be placed to cover both the Bloon and MOAB lanes, making her useful in all parts of the game. In addition, the overlapping of the Bloon and MOAB lanes makes her Sword Charge ability deal double damage to MOABs at the intersection between these two tracks.
*[[Super Glue (BTD6)|Super Glue]] — Its ability to stun Bloons and blimps with both its main glue and splat stalls well and buys crucial time for Spike Factories to build up their spikes. After the [[Bloons TD 6 version 41.0|version 41.0]] buffs, Super Glue has been an extremely potent supporting option with its stunning splats and generally considered a stronger alternative to [[Icicle Impale (BTD6)|Icicle Impale]]. It also pairs extremely well with Sauda, as she deals massive amounts of damage to Bloons and blimps stunned by Super Glue.


==Gallery==
==Gallery==