Bloons Festive Fun: Difference between revisions

compatibility
m chomp
Line 15: Line 15:


==Gameplay==
==Gameplay==
''Bloons Festive Fun'' follows the puzzle conventions established in previous games: the player controls a monkey that must pop a certain amount of [[Bloon]]s with a limited amount of darts. This monkey can aim darts in any direction, and darts can be thrown with more power, letting them travel faster and further. The game features the same mechanics, obstacles, and bloons as ''Even More Bloons''. Unlike ''Bloons iOS'', this game includes the Pac Man Bloon, now reskinned as the Reindeer Bloon, which must be controlled by swiping the screen in the four cardinal directions. This means that unlike [[Bloons (game)|the flash version of ''Bloons'']] and ''[[More Bloons]]'', the monkey can throw darts rapidly, which is a mandatory mechanic for some levels.  
''Bloons Festive Fun'' follows the puzzle conventions established in previous games: the player controls a monkey that must pop a certain amount of [[Bloon]]s with a limited amount of darts. This monkey can aim darts in any direction, and darts can be thrown with more power, letting them travel faster and further. The game features the same mechanics, obstacles, and bloons as ''Even More Bloons''. Unlike ''Bloons iOS'', this game includes the Chomper Bloon, now reskinned as the Reindeer Bloon, which must be controlled by swiping the screen in the four cardinal directions. This means that unlike [[Bloons (game)|the flash version of ''Bloons'']] and ''[[More Bloons]]'', the monkey can throw darts rapidly, which is a mandatory mechanic for some levels.  


Every day starting from the 1st of December 2009, each day unlocks a set of 3 levels, with the previous days staying unlocked, culminating in the final set of levels unlocking on the 31st of December 2009 for a total of 31 days and 93 levels. After that day, all levels are permanently unlocked, resulting in anyone playing Bloons Festive Fun now having all levels available without modifying the date. Levels are completed in order, as beating a level unlocks the next level, but the player can start playing through different days without needing full completion of the previous days. Unlike other ''Bloons'' games, there is a Christmas scene, represented by the Monkey's house. Completing each day will add a new decoration to the room, determined by which day the player completes.
Every day starting from the 1st of December 2009, each day unlocks a set of 3 levels, with the previous days staying unlocked, culminating in the final set of levels unlocking on the 31st of December 2009 for a total of 31 days and 93 levels. After that day, all levels are permanently unlocked, resulting in anyone playing Bloons Festive Fun now having all levels available without modifying the date. Levels are completed in order, as beating a level unlocks the next level, but the player can start playing through different days without needing full completion of the previous days. Unlike other ''Bloons'' games, there is a Christmas scene, represented by the Monkey's house. Completing each day will add a new decoration to the room, determined by which day the player completes.