Pre-game Prep: Difference between revisions

added more spikes info
added extra clarification for reversed mode
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|prerequisites  =Longer Boosts
|prerequisites  =Longer Boosts
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'''Pre-game Prep''' is a [[Power]]s [[Monkey Knowledge (BTD6)|Monkey Knowledge]] upgrade in ''[[Bloons TD 6]]''. When active, a pile of 20 [[Road Spikes]] will be placed at each of a track's exits. If a track has multiple exits, then extra Road Spikes will be added accordingly, but not if the track has multiple paths all converging into one exit. If a track has an exit that is also used as an entrance (Example: [[Balance]]), the Road Spikes will pop bloons as they enter, effectively being wasted. MOAB-Class bloons with bigger hitboxes may also trigger the spikes before they actually reach the exit. It is not affected by the [[Just One More]] Monkey Knowledge upgrade.
'''Pre-game Prep''' is a [[Power]]s [[Monkey Knowledge (BTD6)|Monkey Knowledge]] upgrade in ''[[Bloons TD 6]]''. When active, a pile of 20 [[Road Spikes]] will be placed at each of a track's exits (for Reversed mode, it is place at the reversed exit, not the actual one). If a track has multiple exits, then extra Road Spikes will be added accordingly, but not if the track has multiple paths all converging into one exit. If a track has an exit that is also used as an entrance (Example: [[Balance]]), the Road Spikes will pop bloons as they enter, effectively being wasted. MOAB-Class bloons with bigger hitboxes may also trigger the spikes before they actually reach the exit. It is not affected by the [[Just One More]] Monkey Knowledge upgrade.


==In other languages==
==In other languages==