Navarch of the Seas: Difference between revisions

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*Its ability fires a giant grappling hook at the strongest MOAB-Class Bloon on-screen. Unlike [[Monkey Pirates (BTD6)|Monkey Pirates]], it can take down [[BAD (BTD6)|BAD]]s but not [[Dreadrock Bloon]]s. It has a base cooldown of 30 seconds (25 seconds with {{BTD6 mk|Faster Takedowns}}) and can only be used twice per [[round]].
*Its ability fires a giant grappling hook at the strongest MOAB-Class Bloon on-screen. Unlike [[Monkey Pirates (BTD6)|Monkey Pirates]], it can take down [[BAD (BTD6)|BAD]]s but not [[Dreadrock Bloon]]s. It has a base cooldown of 30 seconds (25 seconds with {{BTD6 mk|Faster Takedowns}}) and can only be used twice per [[round]].
*It generates $3,200 at the end of each round ($3,220 with {{BTD6 mk|Trade Agreements}}), reduces the [[attack cooldown]] of all towers placed in water and [[Monkey Ace (BTD6)|Monkey Ace]]s (including the [[Goliath Doomship]] and [[Nautic Siege Core]]) by 15%, and increases the [[sell]] value of all towers in its range by 10%. It also has two platforms on its deck that allow [[footprint|small- and medium-sized]] land-based towers to be placed on top of it, allowing them to see over certain [[line of sight]] blockers.
*It generates $3,200 at the end of each round ($3,220 with {{BTD6 mk|Trade Agreements}}), reduces the [[attack cooldown]] of all towers placed in water and [[Monkey Ace (BTD6)|Monkey Ace]]s (including the [[Goliath Doomship]] and [[Nautic Siege Core]]) by 15%, and increases the [[sell]] value of all towers in its range by 10%. It also has two platforms on its deck that allow [[footprint|small- and medium-sized]] land-based towers to be placed on top of it, allowing them to see over certain [[line of sight]] blockers.
*Navarch also has a built in Trade Empire buff that stacks with Trade Empire allowing the player to get 40 Trade Empire stacks total


==Stats==
==Stats==