Inferno Ring (BTD6): Difference between revisions

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Add more information and strategy section
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* Infinite range
* Infinite range
* Can be targeted
* Can be targeted
* Bloon seeking
* Bloon seeking (will only collide with the targeted bloon, it can't get blocked by other bloons)
* Attack cooldown of 4 seconds
* Attack cooldown of 4 seconds
* Creates an explosion on impact which deals 50 [[Damage#Explosion|Explosion]] damage with 10 pierce
* Creates an explosion on impact (only when all pierce is consumed) which deals 50 [[Damage#Explosion|Explosion]] damage with 10 pierce
** This explosion applies a burn damage-over-time effect which deals 50 damage per second for 4.1 seconds
** This explosion applies a burn damage-over-time effect which deals 50 damage per second for 4.1 seconds
* Can't retarget the same bloon twice (only applied when it has more than 1 pierce). If no new targets are found, the meteor will fly off the map.


==Stats==
==Stats==
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==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Tack Shooter|1|5}}
{{BTD6 cost list by upgrade|Tack Shooter|1|5}}
== Strategy ==
The meteor attack can benefit from pierce buffs like [[Berserker Brew (BTD6)|Berserker Brew]] / [[Stronger Stimulant (BTD6)|Stronger Stimulant]] and [[Primary Training (BTD6)|Primary Training]], making it bounce to more targets before exploding. Therefore, it is recommended to get bottom crosspath for more meteor damage if Inferno Ring's pierce can be buffed, as it will deal more damage overall. Otherwise, middle crosspath is better for grouped damage.
A good strategy is to place Inferno Ring to the end of the track and set the meteor targeting to strong. This way, the meteor will take care of most of the MOABs, and the main attack will clean up the small bloons that get by.


==Update history==
==Update history==