Maim MOAB (BTD6): Difference between revisions

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'''Maim MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''.  
'''Maim MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of Sniper Monkey's bullets from 20 to 30, and allows them to stun MOAB-Class bloons, preventing them from moving for a short time. [[MOAB (BTD6)|MOABs]] are stunned for 3 seconds, [[BFB (BTD6)|BFBs]] are stunned for 1.5 seconds, [[ZOMGinator|ZOMGs]] are stunned for 0.75 seconds, and [[DDT (BTD6)|DDTs]] are stunned for 0.75 seconds if visible to the Sniper Monkey. Neither [[BAD (BTD6)|BADs]] nor [[Boss Bloon|Boss Bloons]] can be stunned. With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] crosspath, shrapnel can also stun MOAB-Class bloons for 66% the normal duration.  


It has a base damage of 30 and a bonus 15 extra damage to [[Ceramic Bloon (BTD6)|Ceramic bloons]]. It can stun MOAB-class bloons, preventing them from moving for a short time. [[MOAB (BTD6)|MOAB]] bloons are stunned for 3 seconds, [[BFB (BTD6)|BFB]] bloons are stun for 1.5 seconds, [[ZOMGinator|ZOMG]] bloons are stun for 0.75 and if able to hit camo DDT bloons will be stunned for 0.75. Neither [[BAD (BTD6)|BAD]] bloons or Boss bloons can be stunned. With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] crosspath it can stun multiple Moab-class bloons with its shrapnel for 66% the duration.  
[[List of rounds in BTD6#Status resistances|Starting on round 150]], the duration of this stun is reduced.  
 
This path can be upgraded into [[Cripple MOAB (BTD6)]]


==Stats==
==Stats==