Ravine: Difference between revisions

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==Layout==
==Layout==
There are two alternating entrances and four exits on this map. On odd rounds, the bloons spawn on the right entrance, later splitting into the left and the right. On even rounds, the bloons spawn on the left, likewise splitting up into different paths soon after entering the map. There are 3 bridges with 6 walls in addition to trees, significantly blocking the line of sight of towers. The low elevation of the water fully blocks all water towers placed there that cannot function over walls from attacking.
There are two alternating entrances and four exits on this map. On odd rounds, the bloons spawn on the right entrance, later splitting into the left and the right. On even rounds, the bloons spawn on the left, likewise splitting up into different paths soon after entering the map. There are 3 bridges with 6 walls in addition to trees, significantly blocking the line of sight of towers. The low elevation of the water fully blocks all water towers placed there that cannot function over walls from attacking. There is a sword that will fly out towards the strongest bloon on the screen after 24 clicks, dealing 3 damage to the bloon. The sword is required to beat round 7 in CHIMPS mode.


==Strategy==
==Strategy==