Mesa: Difference between revisions
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===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||
{|class="wikitable center-col-1" | |||
!Name | |||
!Icon | |||
!Reasoning | |||
|- | |||
|[[Perma-Spike (BTD6)|Perma-Spike]] | |||
|[[File:BTD6 005-SpikeFactory.png|x50px]] | |||
|The confusing targeting on this map makes it easy for Bloons to leak, especially on the top lane, and Perma-Spike's ability to tank significant amounts of Bloons on both lanes and general slight focus into the top lane makes it well-suited for this map. | |||
|- | |||
|[[Corvus (BTD6)|Corvus]] | |||
|[[File:BTD6 CorvusPortrait.png|x50px]] | |||
|Spear trivializes the early-game, most of the spellbook become useful and can save-up to towers such as Perma-Spike in the mid-game, and Ancestral Might and Overload are powerful late-game. He pairs especially well with Perma-Spike, which tanks Bloons that Corvus may leak to, especially during the late-game. | |||
|- | |||
|[[Giant Condor]] | |||
|[[File:BTD6 004-BeastHandler.png|x50px]] | |||
|It turns most rounds on this map into effectively single-lane by moving BFBs and MOABs to it. Set the reticle to the top lane, as it is longer and would give towers more time to defend Bloons. Perma-Spike covers Condor's weakness against DDT rounds by tanking the DDTs that Condor cannot move quickly enough. | |||
|- | |||
|[[Symphonic Resonance]] | |||
|[[File:BTD6 004-Mermonkey.png|x50px]] | |||
|It can move Bloons on one path closer to the other, making it easier for towers to cover both lanes. | |||
|} | |||
==Gallery== | ==Gallery== | ||