Polyphemus: Difference between revisions

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|[[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|Flagship wipes out the mid-game and early late-game with ease, saving up extreme amounts of money while still doing solid damage in the 90s. Its platforms also allow for an [[Arctic Wind (BTD6)|Arctic Wind]] that opens up deep parts of the eye for land towers. Land towers placed on the platform do not receive buffs from the eye. If using Flagship, put it (along with most towers) in the eye, pair it with [[Admiral Brickell (BTD6)|Admiral Brickell]], and use the 5-0-2 crosspath.
|Flagship wipes out the mid-game and early late-game with ease, saving up extreme amounts of money while still doing solid damage in the 90s. Its platforms also allow for an [[Arctic Wind (BTD6)|Arctic Wind]] that opens up deep parts of the eye for land towers. Land towers placed on the platform do not receive buffs from the eye. If using Flagship, put it (along with most towers) in the eye, pair it with [[Admiral Brickell (BTD6)|Admiral Brickell]], and use the 5-2-0 crosspath, which very slightly edges out 5-0-2 and grants Flagship partial DDT popping power.
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|[[Giant Condor]]
|[[Giant Condor]]