Strategy:Monkey Buccaneer (Battles 2): Difference between revisions
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The Monkey Buccaneer is a great starting tower with good damage and decent income generation, with it's main weakness being lack of proper space to place it on most maps. | The Monkey Buccaneer is a great starting tower with good damage and decent income generation, with it's main weakness being lack of proper space to place it on most maps. | ||
== Upgrade Overview == | == Upgrade Overview == | ||
The 0-3-1 [[Cannon Ship (Battles 2)|Cannon Ship]] is the ideal starting tower, and can easily be upgraded to [[Crow's Nest (Battles 2)|Crow's Nest]] for camo detection. [[Monkey Pirates (Battles 2)|Monkey Pirates]] upgrades the damage of the cannons and allows it to hook in BFBs. [[Pirate Lord (Battles 2)|Pirate Lord]] can be used as a way to instantly take down spaced ZOMGs, though it isn't a tower you should keep for the damage as it's expensive. | The 0-3-1 [[Cannon Ship (Battles 2)|Cannon Ship]] is the ideal starting tower, and can easily be upgraded to [[Crow's Nest (Battles 2)|Crow's Nest]] for camo detection and bonus camo damage. [[Monkey Pirates (Battles 2)|Monkey Pirates]] upgrades the damage of the cannons and allows it to hook in BFBs. [[Pirate Lord (Battles 2)|Pirate Lord]] can be used as a way to instantly take down spaced ZOMGs, though it isn't a tower you should keep for the damage as it's expensive. | ||
Luckily, the 0-0-3 [[Merchantman (Battles 2)|Merchantman]] offer good money generation for it's cost, as well as the 0-0-4 [[Favored Trades (Battles 2)|Favored Trades]] | Luckily, the 0-0-3 [[Merchantman (Battles 2)|Merchantman]] offer good money generation for it's cost, as well as proving to be useful in supporting camo damage with the newly added bonus damage to camo bloons.. Upgrading to a 0-0-4 [[Favored Trades (Battles 2)|Favored Trades]] will allow you to sell unneeded defenses after they are used, like upgrades that rely on the ability to get value. 0-0-5 [[Trade Empire (Battles 2)|Trade Empire]] is quite nice with late game money generation once you can set it up. It only requires 10 merchantmen to be at max effectiveness, and most maps can usually fit a decent amount of boats. | ||
As for the top path, a 3-2-0 [[Destroyer (Battles 2)|Destroyer]] can assist in taking down early MOABs, including fortified MOABs. The 4-2-0 [[Aircraft Carrier (Battles 2)|Aircraft Carrier]] is great to spam in large numbers in the late game in order to use the water space for additional dps, after placing down the other towers' tier 5s. An Aircraft carrier also works for having great pierce to damage the tight rushes, even more so with some damage buffs from other towers. Of course, upgrading one to the 5-2-0 [[Carrier Flagship (Battles 2)|Carrier Flagship]] will allow all buccaneers to attack faster and deal even more damage to tight rushes, rivaling tight BFBs with relative ease. | As for the top path, a 3-2-0 [[Destroyer (Battles 2)|Destroyer]] can assist in taking down early MOABs, including fortified MOABs. The 4-2-0 [[Aircraft Carrier (Battles 2)|Aircraft Carrier]] is great to spam in large numbers in the late game in order to use the water space for additional dps, after placing down the other towers' tier 5s. An Aircraft carrier also works for having great pierce to damage the tight rushes, even more so with some damage buffs from other towers. Of course, upgrading one to the 5-2-0 [[Carrier Flagship (Battles 2)|Carrier Flagship]] will allow all buccaneers to attack faster and deal even more damage to tight rushes, rivaling tight BFBs with relative ease. | ||
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== Starting with the Buccaneer == | == Starting with the Buccaneer == | ||
Positioning is vital to avoid | Positioning is vital to keep your life count healthy in the early game, and to avoid regrow farming in the midgame. Try to place the starting Buccaneer where it can fire at both sides of a curve or bend, and if you aren't using farms position away from the start of the track. | ||
* Start with your base Buccaneer and your Hero on round 1 | * Start with your base Buccaneer and your Hero on round 1 | ||
* Upgrade to Grape Shot, then to Long Range if you aren't pairing with one of the early game support heroes | * Upgrade to Grape Shot, then to Long Range if you aren't pairing with one of the early game support heroes | ||