KartsNDarts: Difference between revisions
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==Layout== | ==Layout== | ||
Bloons travel along the race track, entering from the left side of the screen, circling each loop once, and then exiting on the right side. Bloons may not be targeted while they are in the tunnel, but blimps will hover over them. Each loop is full of tires and haystacks, which prevent the player from placing towers. These can be removed for 500 [[money]] each. This map has one entrance, one exit, no water, and no line-of-sight blockers. | Bloons travel along the race track, entering from the left side of the screen, circling each loop once, and then exiting on the right side. Bloons may not be targeted while they are in the tunnel, but blimps will hover over them and can be damaged. Each loop is full of tires and haystacks, which prevent the player from placing towers. These can be removed for 500 [[money]] each. This map has one entrance, one exit, no water, and no line-of-sight blockers. KartsNDarts is the 3rd-longest Intermediate map, only after [[Quarry]]'s Bloons-only lane, [[Moon Landing (BTD6)|Moon Landing]], and [[Cracked]]. | ||
==Strategy== | ==Strategy== | ||
The long track length and double pass-throughs Bloons take at the top of the left loop & the bottom of the right loop make KartsNDarts widely viewed as the 2nd easiest Intermediate map, after [[Sulfur Springs]]. Generally, towers are best placed to the top-left or the top-right of the tunnel, between the 2 loops. KartsNDarts can be beaten with relative simplicity using general recommendations here. | |||
{{BTD6 basic map strategies}} | {{BTD6 basic map strategies}} | ||
The listed towers here do especially well on KartsNDarts. | |||
===Recommended towers and upgrades=== | |||
{|class="wikitable center-col-1" | |||
!Name | |||
!Portrait | |||
!Reasoning | |||
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|[[MOAB Domination (BTD6)|MOAB Domination]] | |||
|[[File:BTD6 005-BoomerangMonkey.png|x50px]] | |||
|When placed to the top-left or top-right of the tunnel, MOAB Domination's Kylie attack can be thrown down multiple straight lines, maximizing their pierce for cleanup. The MOAB Press attack gains practically map-wide coverage, wiping out large clumps of blimps. In tandem, they trivialize the late-game, including the BAD, when given [[Primary Training (BTD6)|Primary Training]] with [[Radar Scanner (BTD6)|Radar Scanner]] and [[Stronger Stimulant (BTD6)|Stronger Stimulant]]. | |||
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==Gallery== | ==Gallery== | ||