Ancient Portal: Difference between revisions

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|[[Perma-Spike (BTD6)|Perma-Spike]]
|[[Perma-Spike (BTD6)|Perma-Spike]]
|[[File:BTD6 005-SpikeFactory.png|x50px]]
|[[File:BTD6 005-SpikeFactory.png|x50px]]
|The single-lane nature of this map and the long top-right to bottom-left lane aid Perma-Spike greatly. It effectively guarantees victory by tanking the Bloons that towers may leak, in addition to covering the DDT weakness of towers such as Pop and Awe.
|The single-lane nature of this map and relatively long track length aid Perma-Spike greatly. It effectively guarantees victory by tanking the Bloons that towers may leak, in addition to covering the DDT weakness of towers such as Pop and Awe.
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|[[Overdrive (BTD6)|Overdrive]], [[The Tack Zone (BTD6)|The Tack Zone]]
|[[Overdrive (BTD6)|Overdrive]], [[The Tack Zone (BTD6)|The Tack Zone]]
|[[File:BTD6 004-TackShooter.png|x50px]] [[File:BTD6 005-TackShooter.png|x50px]]
|[[File:BTD6 004-TackShooter.png|x50px]] [[File:BTD6 005-TackShooter.png|x50px]]
|The abundance of bends on the top-right and bottom-left greatly enhance Overdrive and Tack Zone's power. When placed near a bend, they do solid damage throughout the mid-game and late-game. Use [[Geraldo (BTD6)|Geraldo]], [[Embrittlement (BTD6)|Embrittlement]], [[Berserker Brew (BTD6)|Berserker Brew]], and [[Primary Training (BTD6)|Primary Training]] to further maximize their damage.
|The abundance of bends greatly enhance Overdrive and Tack Zone's power. When placed near a bend, they do solid damage throughout the mid-game and late-game. Use [[Geraldo (BTD6)|Geraldo]], [[Embrittlement (BTD6)|Embrittlement]], [[Berserker Brew (BTD6)|Berserker Brew]], and [[Primary Training (BTD6)|Primary Training]] to further maximize their damage.
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