Another Brick: Difference between revisions
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|[[Carrier Flagship (BTD6)|Carrier Flagship]] | |[[Carrier Flagship (BTD6)|Carrier Flagship]] | ||
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]] | |[[File:BTD6 500-MonkeyBuccaneer.png|x50px]] | ||
|Flagship sees through the wall and takes advantage of the entire map length. With the 5-2-0 cross-path, which is more powerful on this map, the mid-game is also simple thanks to [[Destroyer (BTD6)|Destroyer]] and Aircraft Carrier's power. Flagship sweeps through the early late-game, while retaining solid strength into the 90s. When using | |Flagship sees through the wall and takes advantage of the entire map length. With the 5-2-0 cross-path, which is more powerful on this map, the mid-game is also simple thanks to [[Destroyer (BTD6)|Destroyer]] and Aircraft Carrier's power. Flagship sweeps through the early late-game, while retaining solid strength into the 90s. When using a water-reliant strategy such as Destroyers with [[Permanent Brew (BTD6)|Permanent Brew]], Flagship's ~17% buff to water towers stand out. Pair it with [[Admiral Brickell (BTD6)|Admiral Brickell]] for her Naval Tactics and Mega Mines abilities, both being pivotal to assuring victory. | ||
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|[[Perma-Spike (BTD6)|Perma-Spike]] | |[[Perma-Spike (BTD6)|Perma-Spike]] | ||