Phayze: Difference between revisions
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===Slow aura=== | ===Slow aura=== | ||
Upon reaching the first skull, Phayze gains a slow aura that reduces the attack speed of all towers on-screen, including [[Paragon]]s. This aura lasts for the rest of the current encounter and becomes stronger at each subsequent skull reached. | Upon reaching the first skull, Phayze gains a slow aura that reduces the attack speed of all towers on-screen, including [[Paragon]]s. This aura lasts for the rest of the current encounter and becomes stronger at each subsequent skull reached. | ||
===Boss Rush=== | |||
{{Incomplete|Elaborate more specifics of Boss Rush variant of Phayze}} | |||
In [[Boss Rush]], Phayze starts with 300 HP, and scales its health by +6.5% every tier. Phayze's shield starts with 100 HP, and scales its health by +6.5% every tier. Players begin with $2000 (+$200 with {{BTD6 mk|More Cash}}, +$250 with [[Starting Stash]]). Phayze moves at the same speed at all tiers, which is a speed value of 0.5 (0.02x red). While shielded, Phayze moves 30% faster at all tiers. Radar Jam cooldown starts at 32 seconds and is reduced by a rate of 0.5% every tier until the minimum cooldown of 3.84 seconds is reached. Every 10 tiers defeated, the portal is created or moved. | |||
==Stats== | ==Stats== | ||