Contested Territory (BTD6): Difference between revisions
Blackeyefly (talk | contribs) Add some of the mechanics. Page still needs work |
Planterror (talk | contribs) THIS IS MY DUTY, MY PAGE! I AM THE CT PLAYER OF BLOONCYCLOPEDIA! I CAN DO IT! |
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{{Lede image|BTD6 ContestedTerritoryEvent.png}} | {{Lede image|BTD6 ContestedTerritoryEvent.png}} | ||
'''Contested Territory''' is a bi-weekly event in [[Bloons TD 6]], introduced in {{BTD6 version|32.0}}. During this event, players compete with their [[team]] in a match against five other teams to gain points by capturing and controlling tiles on a hexagonal board. At the end of the event, players and teams receive rewards based on the amount of points they have relative to other players and teams in their match. If Competitive Mode is enabled, players and teams additionally place on global leaderboards. | '''Contested Territory''' is a bi-weekly event in [[Bloons TD 6]], introduced in {{BTD6 version|32.0}}. During this event, players compete with their [[team]] in a match against five other teams to gain points by capturing and controlling tiles on a hexagonal board. At the end of the event, players and teams receive rewards based on the amount of points they have relative to other players and teams in their match. If Competitive Mode is enabled, players and teams additionally place on global leaderboards. | ||
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==Schedule== | ==Schedule== | ||
{{ | Contested Territory starts on {{hover|late Tuesday|Tuesday at 23:00:00 UTC}} and ends the following {{hover|late Monday|Monday at 23:00:00 UTC}}, lasting 7 days in total. Exceptions to this schedule are possible, such as when a major update is about to be released, which leads to the event ending early. | ||
For competitive oriented teams, they must sign up 24 hours before Contested Territory starts. After this signup period closes, any new team members cannot receive personal tickets. | |||
==Mechanics== | ==Mechanics== | ||
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==== Challenges ==== | ==== Challenges ==== | ||
{{Research| | {{Research|What is the possible range of challenge modifiers?}} | ||
Each tile contains a challenge which must be completed in order to capture it, as well as a scoring system. Owned tiles may only be captured by beating the owner's current score on that tile; tied scores result in no capture. The scoring systems are as follows. | Each tile contains a challenge which must be completed in order to capture it, as well as a scoring system. Owned tiles may only be captured by beating the owner's current score on that tile; tied scores result in no capture. The scoring systems are as follows. | ||
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Every tile's challenge is randomized, including the map and modifiers, and typically restricts the use of many tower types and heros. No specific upgrade restrictions are used. [[Insta Monkey|Insta-Monkeys]], [[Double Cash (BTD6)|Double Cash]], and [[Fast Track Mode|Fast Track]] are always banned. | Every tile's challenge is randomized, including the map and modifiers, and typically restricts the use of many tower types and heros. No specific upgrade restrictions are used. [[Insta Monkey|Insta-Monkeys]], [[Double Cash (BTD6)|Double Cash]], and [[Fast Track Mode|Fast Track]] are always banned. | ||
Measures are in place to ensure tile challenges can always be completed; for example, there is guaranteed to be at least one tower with the ability to damage [[Lead Bloon (BTD6)|Lead Bloons]] which | Measures are in place to ensure tile challenges can always be completed; for example, there is guaranteed to be at least one tower with the ability to damage [[Lead Bloon (BTD6)|Lead Bloons]] and [[Camo Bloon (BTD6)|Camo bloons]]. Water oriented maps have a more likely chance to generate with water based towers, and maps without water cannot spawn water based towers. | ||
Some heroes are banned based on the tile type, which includes the following: | |||
* '''Least Cash''': [[Sauda (BTD6)|Sauda]], [[Corvus (BTD6)|Corvus]], | |||
* '''Least Tiers''': [[Gwendolin (BTD6)|Gwendolin]], [[Sauda (BTD6)|Sauda]], [[Captain Churchill (BTD6)|Captain Churchill]], [[Geraldo (BTD6)|Geraldo]], [[Corvus (BTD6)|Corvus]] | |||
All heroes are able to be used on Race and Boss tiles. | |||
==== Types ==== | ==== Types ==== | ||
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==== Team tickets ==== | ==== Team tickets ==== | ||
After 24 hours, a team's unused tickets are put into a "team ticket" pool which all players on the team may use on the following days. Each player may use up to six team tickets per day. | After 24 hours, a team's unused tickets are put into a "team ticket" pool (which has a total pool of 30 tickets) which all players on the team may use on the following days. Each player may use up to six team tickets per day until no tickets are in the pool. | ||
=== Relics === | === Relics === | ||
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If a team controls a Relic tile, all players on that team may use that Relic on any tile they attempt. Players may only use up to four Relics gained from Relic tiles at a time. | If a team controls a Relic tile, all players on that team may use that Relic on any tile they attempt. Players may only use up to four Relics gained from Relic tiles at a time. | ||
In addition to Relics gained from Relic tiles, Contested Territory has Shop Relics which may be purchased for CT Trophies. When purchased, all players on the team have that Relic enabled on all tiles they attempt. Three of these Shop Relics are only available after some time passes in the event: one is unlocked after 24 hours, 72 hours, and 120 hours after the event start. | In addition to Relics gained from Relic tiles, Contested Territory has Shop Relics which may be purchased for CT Trophies. When purchased, all players on the team have that Relic enabled on all tiles they attempt. Three of these Shop Relics are only available after some time passes in the event: one is unlocked after 24 hours, 72 hours, and 120 hours after the event start. There is also a Daily Power Relic, which changes daily and is one of the Relics that grant use of a Power. The Daily Power Relic must be purchased again every day in order to use it. The daily power relic costs 200 [[Team Trophy|Team Trophies]], while the shop relics cost 400, 600, and 800 by order of availability. | ||
===Teams=== | ===Teams=== | ||
{{Stub|do better on both sides, this section and the teams page suck}} | |||
{{Main|Team}} | |||
Joining a team is mandatory to enter Contested Territory. | |||
===Leaderboards=== | ===Leaderboards=== | ||
Teams and players are ranked based on 4 leaderboards, which all count the highest CT points in the bracket. | |||
* '''Global Teams''': All teams are ranked. | |||
* '''Global Players''': All players are ranked. Note that using a Team Ticket does not increase personal score. | |||
* '''Local Teams''': The 6 teams within a local fight are ranked. | |||
* '''Local Players''': Players within the 6 teams of the local fight are ranked. Note that using a Team Ticket does not increase personal score. | |||
A player may qualify for rewards from all leaderboards provided they have contributed to them. | |||
==Rewards== | ==Rewards== | ||
{{stub|needs reward tables}} | |||
Players are given a daily bonus of Team Trophies for entering Contested Territory every 24 hours. Players are also given {{BTD6 mm|100}} for every personal ticket used, up to a total of {{BTD6 mm|400}} for all personal tickets used. Tiles also provide additional Team Trophies and Monkey Money based on the tile type. | |||
Additionally, after about 2 hours past the end of the event, rewards for all team members are distributed according to their placements on the four leaderboards. Global leaderboard rewards are not given out to Casual oriented teams. | |||
===Medals=== | ===Medals=== | ||
Certain [[Medal|medals]] are given out to both the team and the players within that team, based on leaderboard placement. The team gets a Local and Global team medal, while all individuals who participated on the team get a Local and Global player medal. | |||
Global leaderboard medals are not given out to Casual oriented teams. | |||
==Strategy== | |||
{{Main|Strategy:Contested Territory (BTD6)}} | |||
{{Strategy needed}} | |||
==Update history== | ==Update history== | ||