Last Resort: Difference between revisions

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==Strategy==
==Strategy==
Last Resort is a moderately difficult Advanced Map, due to its short length on straight-line (4n) rounds and spread-out layout with fast Bloons on 4n+1 rounds. Much of its difficulty is the lack of land combined with fast alternating lanes, despite all lanes sharing the same entrance and exit. However, it is easier than [[Workshop (BTD6)|Workshop]], a straight-line Expert Map, thanks to Bloons traveling at normal instead of 150% speed on  4n rounds.  
Last Resort is a moderately difficult Advanced Map and can be comparable to [[Cargo]] or [[Sunken Columns]], due to its short length on straight-line (4n) rounds and spread-out layout with fast Bloons on 4n+1 rounds. Much of its difficulty is the lack of land combined with fast alternating lanes, despite all lanes sharing the same entrance and exit. However, it is easier than [[Workshop (BTD6)|Workshop]], a straight-line Expert Map, thanks to Bloons traveling at normal instead of 150% speed on  4n rounds.  


===Recommended towers and upgrades===
===Recommended towers and upgrades===
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|The short length and fast Bloons of Last Resort makes stunning towers such as [[Relentless Glue (BTD6)|Relentless Glue]] much more important, and Sauda's synergy with them makes her excel. Her main attack and abilities both deal massive damage to all stunned Bloons and blimps, having immense power throughout the game. In addition, she can be used to start the game in [[CHIMPS]] if placed to the immediate top-left of the tight loop, simplifying the otherwise challenging early-game.
|The short length and fast Bloons of Last Resort makes stunning towers such as [[Relentless Glue (BTD6)|Relentless Glue]] much more important, and Sauda's synergy with them makes her excel. Her main attack and abilities both deal massive damage to all stunned Bloons and blimps, having immense power throughout the game. In addition, she can be used to start the game in [[CHIMPS]] if placed to the immediate top-left of the tight loop, simplifying the otherwise challenging early-game.
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==Gallery==
==Gallery==