Damaged MOAB: Difference between revisions
Planterror (talk | contribs) a very basic strategy section since this card was missing one |
Planterror (talk | contribs) m feedback from others |
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==Strategy== | ==Strategy== | ||
* Despite the damage done to the bloon on play, at 4 Gold it is the most cost-effective Large Bloon, at 87.5 power per gold after it's damage. This is also currently the only Uncommon rarity Large Bloon, making it affordable to budget players. | * Despite the damage done to the bloon on play, at 4 Gold it is the most cost-effective Large Bloon, at 87.5 power per gold after it's damage. This is also currently the only Uncommon rarity Large Bloon, making it affordable to budget players. However, it's power is limited by it's 4 delay and 1 copy, which leaves it quickly outclassed by higher rarity bloons. | ||
* Cards such as [[Max Heal]] and [[Necromancer (BCS)|Necromancer]] can heal the MOAB back up before it is removed too quickly. | * Cards such as [[Max Heal]] and [[Necromancer (BCS)|Necromancer]] can heal the MOAB back up before it is removed too quickly. | ||