Attack speed: Difference between revisions
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=== [[Bloons TD 6]] === | === [[Bloons TD 6]] === | ||
Attack speed in BTD6 is implemented with a mechanic internally named '''cooldown'''. This cooldown is the amount of time in seconds which a tower will take before executing an attack or performing certain actions such as [[Spike Factory (BTD6)|producing spikes]] or [[Sun Temple (BTD6)|spawning sub-towers]]. This is measured in seconds, and the upgrades modify the value of this stat to a certain number. However, if the player notices the amount of damage that a tower is dealing before and after an attack speed or buff is applied, sometimes the tower seem to be doing better than expected, and this is because on how the actual attack speed / cooldown mechanic is implemented. | Attack speed in BTD6 is implemented with a mechanic internally named '''cooldown'''. This cooldown is the amount of time in seconds which a tower will take before executing an attack or performing certain actions such as [[Spike Factory (BTD6)|producing spikes]] or [[Sun Temple (BTD6)|spawning sub-towers]]. This is measured in seconds, and the upgrades modify the value of this stat to a certain number. However, if the player notices the amount of damage that a tower is dealing before and after an attack speed or buff is applied, sometimes the tower seem to be doing better than expected, and this is because on how the actual attack speed / cooldown mechanic is implemented. | ||