Bouncing Projectiles: Difference between revisions

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|description common  =All projectiles will bounce off blocking objects and projectiles travel 10% further
|description common  =All projectiles will bounce off blocking objects and projectiles travel 10% further
|description rare    =All projectiles will bounce off blocking objects and projectiles travel 20% further
|description rare    =All projectiles will bounce off blocking objects and projectiles travel 18% further
|description legendary=All projectiles will bounce off blocking objects and projectiles travel 40% further
|description legendary=All projectiles will bounce off blocking objects and map borders, and projectiles travel 30% further
              
              
|insta type common  =
|insta type common  =
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|insta tiers legendary=
|insta tiers legendary=
}}
}}
'''Bouncing Projectiles''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It makes the [[Projectile|projectiles]] capable of bouncing from objects and the map borders and increases their lifespan (the time it takes before disappearing if the projectile hasn't reached its pierce cap yet). Higher rarity versions of this Artifact increase the lifespan even further. [[Harlegwen]] starts with the Rare variant of this Artifact.
'''Bouncing Projectiles''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It makes the [[Projectile|projectiles]] capable of bouncing from objects and increases their lifespan (the time it takes before disappearing if the projectile hasn't reached its pierce cap yet). Higher rarity versions of this Artifact increase the lifespan even further and the Legendary rarity will make projectiles also able to bounce from map borders. [[Harlegwen]] starts with the Rare variant of this Artifact.


It is recommended to pair this Artifact with buffs to the projectile lifespan and speed as they will allow the projectiles to travel further and remain for longer on the screen to increase the chances that they reach a Bloon before expiring. Examples of anti-synergy include [[Heightened Perception]] and [[Slower Is Harder]], and in the other side, it benefits from Quickening boosts. In a similar way to the [[Juggernaut (BTD6)|Juggernaut]]  line of upgrades, this benefit can work better in maps with closed spaces. This Artifact doesn't affect projectiles that instantly reach their target like the ones from [[Sniper Monkey (BTD6)|Sniper Monkeys]].
It is recommended to pair this Artifact with buffs to the projectile lifespan and speed as they will allow the projectiles to travel further and remain for longer on the screen to increase the chances that they reach a Bloon before expiring. Examples of anti-synergy include [[Heightened Perception]] and [[Slower Is Harder]], and in the other side, it benefits from Quickening boosts. In a similar way to the [[Juggernaut (BTD6)|Juggernaut]]  line of upgrades, this benefit can work better in maps with closed spaces. This Artifact doesn't affect projectiles that instantly reach their target like the ones from [[Sniper Monkey (BTD6)|Sniper Monkeys]].
== Modifiers ==
{| class="wikitable"
|+
!Rarity
!Projectile lifespan
!Bounce from objects
!Bounce from map borders
|-
|Common
| +10%
|{{Y}}
|{{N}}
|-
|Rare
| +18%
|{{Y}}
|{{N}}
|-
|Legendary
| +30%
|{{Y}}
|{{Y}}
|}


== Update history ==
== Update history ==