User:DesArch/Sideloading on Linux: Difference between revisions

filza!
m save
Line 22: Line 22:


==Finding save files==
==Finding save files==
In all cases, the save file is stored as a .save file, although the file name itself originally was just the game name or its abbreviation, for newer games the file is profile.save. Accessing local game files can be accessed through the directory /var/mobile/Containers/Data/Application, but note that ''any files related with the ipa itself, such as assets, cannot be accessed from this directory''. If concerned about data loss, copy said save files elsewhere and make sure it does not get lost.
In all cases, the save file is stored as a .save file, although the file name itself for older game is either the game name or its abbreviation, for newer games the file is profile.save. Accessing local game files can be accessed through the directory /var/mobile/Containers/Data/Application, but note that ''any files related with the ipa itself, such as assets, cannot be accessed from this directory''. If concerned about data loss, copy said save files elsewhere and make sure it does not get lost.
<!--
<!--
==References==
==References==
{{References}}
{{References}}