Strategy:Contested Territory (BTD6): Difference between revisions
Planterror (talk | contribs) →Least Tiers - Regular: someone actually did a super solo on monkey meadow, adjusting accordingly |
Planterror (talk | contribs) →Least Tiers - Regular: I guess I should give more credit to super, even if it can't solo in 99% of scenarios |
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*Druid of the Jungle has many weaknesses but can be considered an option with proper relics. | *Druid of the Jungle has many weaknesses but can be considered an option with proper relics. | ||
*Pat targeting into an intersection and a 0-0-0 Spike Factory is a map dependant way to clear most rounds, and can be upgraded to Bigger Stacks with little penalty to clear the 40s with proper Roar ability timing. | *Pat targeting into an intersection and a 0-0-0 Spike Factory is a map dependant way to clear most rounds, and can be upgraded to Bigger Stacks with little penalty to clear the 40s with proper Roar ability timing. | ||
*Similarly, a Super Monkey with a hero that can assist with the weaknesses of the super, such as Ezili or Brickell, can 2 tier until the mid 40s. | |||
*Super Monkey as an expensive tower is deceptively difficult to use, having many weaknesses and an expensive saveup. A hero that can cover weaknesses such as Ezili or Brickell can offer a 2 or 3 tier solution. | *Super Monkey as an expensive tower is deceptively difficult to use, having many weaknesses and an expensive saveup. A hero that can cover weaknesses such as Ezili or Brickell can offer a 2 or 3 tier solution. | ||
*Some 4th tier upgrades can be considered niche as many strong tier 3s exist, but sometimes they are the only option. | *Some 4th tier upgrades can be considered niche as many strong tier 3s exist, but sometimes they are the only option. | ||