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==Strategy==
==Strategy==
{{Cleanup|reword to fit Blooncyclopedia's writing style}}
{{Cleanup|reword to fit Blooncyclopedia's writing style}}
This Achievement should be completed in [[Easy]] mode, since going into [[Freeplay]] does not prevent the achievement from being obtained. The easiest map to complete this achievement on is [[Logs]], since not only is it long and causes the bloons to double over the same areas a lot, but the logs can be used to block line of sight from towers, meaning you can place offensive towers that have good support behind them to prevent them from stealing pops.
This Achievement should be completed in [[Easy]] mode since going into [[Freeplay]] does not prevent the achievement from being obtained. The achievement does not require a specific map so it should be completed on a [[Beginner]] map such as [[Logs]].


[[Benjamin (BTD6)|Benjamin]] is the best hero for this achievement, since he lacks any offensive potential, and the extra money he gives you both directly and from [[Monkey Bank (BTD6)|Monkey Banks]] can help offset the economy loss that Bloon Master Alchemist incurs, additionally, the trojan can help for taking out Moabs before you've saved up for Bloon master Alchemist. [[Etienne (BTD6)|Etienne]] can also be useful to give camo detection to towers universally, but is lacking in support otherwise, and his Level 20 ability can steal a lot of pops in the later rounds where those pops matter the most.
[[Benjamin (BTD6)|Benjamin]] is the best hero for this achievement since he lacks any offensive potential and the extra money he gives the player can help with farming for the Bloon Master Alchemist. He can be sold later in the game to prevent damage from being stolen by his trojan.


Good Towers for this achievement are ones that focus more on support while having little to no offensive potential, which include [[Glue Gunner (BTD6)|Glue Gunners]] for their ability to slow down bloons, keeping them in range of the Bloon Master Alchemist for Longer, [[Monkey Village (BTD6)|Monkey Villages]] for the valuable support they provide for both your Bloon Master Alchemist and Glue Gunners and [[Banana Farm (BTD6)|Banana Farms]] for their income generation.
Since the most of the damage is in the late game rounds, the early rounds can be played normally while farming for both the Bloon Master Alchemist and necessary support. When the player has enough cash, they should sell their defense and buff the Bloon Master Alchemist with an [[Ultraboost (BTD6)|Ultraboost]] and [[Homeland Defense (BTD6)|Homeland Defense]] to maximize its attack speed. Additional cleanup such as a [[Perma-Spike (BTD6)|Perma-Spike]] is necessary for DDTs, the BAD, and stray ceramics. It is fine to get additional defense if Bloon Master Alchemist is struggling to keep up since it does not even need the majority of the damage to obtain the achievement.
 
Top Path for Glue Gunners Should be Avoided, since it increases the damage of them dramatically, but both Middle and Bottom Path are good, Middle Path can slow down bloons very quickly with [[Glue Hose (BTD6)|Glue Hose]], and can both increase damage and glue the entire screen with [[Glue Strike (BTD6)|Glue Strike]] and beyond. Meanwhile, Bottom path gains the ability to slow [[MOAB-Class Bloon|MOAB class bloons]] with [[MOAB Glue (BTD6)|MOAB Glue]], and can stun bloons briefly with [[Relentless Glue (BTD6)|Relentless Glue]]. [[Super Glue (BTD6)|Super Glue]], however, should be avoided, since it heavily increases the damage of the Glue Gunner.
 
Monkey Villages best path is Middle Path. [[Radar Scanner (BTD6)|Radar Scanner]] grants your Alchemist and Glue Gunners [[Camo detection|Camo Detection]], while [[Call to Arms (BTD6)|Call to Arms]] and [[Homeland Defense (BTD6)|Homeland Defense]] can both massively increase the offensive power of your Bloon Master Alchemist.
 
Any Banana Farm should realistically be able to provide good economy, but since Benjamin is already a great hero pick for trying to get this achievement, Monkey Banks can be used for their inherent synergy with Benjamin
 
Some towers that can also help your Bloon Master Alchemist, but may need to be placed behind logs to prevent them from dealing too much damage include [[Ultraboost (BTD6)|Ultraboost]] with its extremely powerful attack speed increase, [[Deadeye]] and beyond with the range increase it can grant, and [[The Final Harmonic]] with its ability to trap bloons in a small circle from anywhere on the map.
 
Finally, it should be noted that the upgrade before Bloon Master Alchemist, [[Rubber to Gold (BTD6)|Rubber to Gold]], deals very poor damage to moabs, so it may be useful to place down a cheap tower to take out MOABS before they leak, such as a [[Sharp Shooter (BTD6)|Sharp Shooter]] or a few [[MOAB Mauler (BTD6)|MOAB Maulers]]. These towers should be sold once the Bloon Master Alchemist is bought to prevent them from stealing too many pops.


==Trivia==
==Trivia==