Ray of Doom (BTD6): Difference between revisions
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'''Ray of Doom''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It fires a larger constant laserbeam with hugely increased damage (30, instead of 1 and +10 MOAB-class damage) and nigh-unlimited (999) pierce, the shock damage bonus and damage-over-time are both increased (20 instead of 1), and the first target hit by the ray takes +55 bonus damage. The laserbeam no longer extends until the Dartling Gunner's target, instead continuing on indefinitely until it hits an obstacle or exits the map. | '''Ray of Doom''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It fires a larger constant laserbeam with hugely increased damage (30, instead of 1 and +10 MOAB-class damage) and nigh-unlimited (999) pierce, the shock damage bonus and damage-over-time are both increased (20 instead of 1), and the first target hit by the ray takes +55 bonus damage. The laserbeam no longer extends until the Dartling Gunner's target, instead continuing on indefinitely until it hits an obstacle or exits the map. | ||
With 5-0-2, the beam radius is increased from 6 to 9, and pierce increased from 999 to | With 5-0-2, the beam radius is increased from 6 to 9, and pierce increased from 999 to 1025. | ||
==Stats== | ==Stats== | ||