Bloons TD (series): Difference between revisions

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== Gameplay ==
== Gameplay ==
''Bloons TD'' games are a typical tower defense game played from an top view perspective. In this game the enemies, known as Bloons will follow a predetermined path and when they reach the exit, the player will lose one life, and the player will lose if enough Bloons reach the exit. To avoid that the players must place towers along the path which have the capability of attacking the Bloons on diverse way with the objective of destroying them before they can escape (commonly known as ''popping'').
''Bloons TD'' games are a typical tower defense game played from an top view perspective. In this game the enemies, known as Bloons will follow a predetermined path and when they reach the exit, the player will lose one life, and the player will lose if enough Bloons reach the exit. To avoid that, the players must place towers along the path which have the capability of attacking the Bloons in diverse ways with the objective of destroying them before they can escape (commonly known as ''popping'').


The Bloons travel along a predetermined path with the objective of reaching the other side. The smallest and weakest of them is the [[Red Bloon]], which can be popped by a singular attack like a dart. As the game progresses players will start encountering stronger types of Bloons like the [[Blue Bloon]], which moves faster than the Red Bloon one and upon being attacked, it will not be completely destroyed, it will instead release one Red Bloon from its interior in the same place where it was hit. This theme of layers can continue further with other Bloons such as the [[Green Bloon]] releasing one Blue Bloon or the [[Yellow Bloon]] releasing a Green; these smaller Bloons that spawn from a bigger one are known as children. Each layer makes the Bloon faster and requires a larger amount of damage to fully eliminate them, this amount is usually named [[Red Bloon Equivalent]] (RBE for short), for example, the Yellow Bloon has an RBE of 4 as it has 4 total layers and each layer needs only one point of damage to be destroyed.
The Bloons travel along a predetermined path with the objective of reaching the other side. The smallest and weakest of them is the [[Red Bloon]], which can be popped by a singular attack like a dart. As the game progresses players will start encountering stronger types of Bloons like the [[Blue Bloon]], which moves faster than the Red Bloon one and upon being attacked, it will not be completely destroyed, it will instead release one Red Bloon from its interior in the same place where it was hit. This theme of layers can continue further with other Bloons such as the [[Green Bloon]] releasing one Blue Bloon or the [[Yellow Bloon]] releasing a Green; these smaller Bloons that spawn from a bigger one are known as children. Each layer makes the Bloon faster and requires a larger amount of damage to fully eliminate them, this amount is usually named [[Red Bloon Equivalent]] (RBE for short), for example, the Yellow Bloon has an RBE of 4 as it has 4 total layers and each layer needs only one point of damage to be destroyed.