Haste: Difference between revisions

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turning tightness -> turn speed
m Strategy: poland
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==Strategy==
==Strategy==
Benig high uptime and only 50 mana, haste is a low-risk spell to use.
With a high uptime and costing only 50 mana, Haste is a low-risk spell to use.


The spell lets Corvus's spirit catch up to leaking bloons quickly, which is especially useful since it struggles to catch up with fast bloons like [[Yellow Bloon (BTD6)|yellows]] and [[Pink Bloon (BTD6)|pinks]]. It also greatly reduces the time it takes to travel between lanes, which is important as on a multi-lane map it may have to do this often and the spirit can't attack due to being melee.
The spell lets Corvus's spirit catch up to leaking Bloons quickly, which is especially useful since it struggles to catch up with fast Bloons like [[Yellow Bloon (BTD6)|yellows]] and [[Pink Bloon (BTD6)|pinks]]. It also greatly reduces the time it takes to travel between lanes, which is important as on a multi-lane map it may have to do this often and the spirit can't attack due to having a limited swipe range.


Using it with trample allows the spell to end faster so the spirit can get back into action quicker. Since an [[Echo|echoed]] trample starts from the entrance of the track, this also helps it hit leaking bloons before they escape. Haste is not always the best play, as keeping the trample active longer can let it hit more bloons as they spawn.
Using it with trample allows the spell to end faster so the spirit can get back into action quicker. Since an [[Echo|echoed]] trample starts from the entrance of the track, this also helps it hit leaking bloons before they escape. Haste is not always the best play, as keeping the trample active longer can let it hit more Bloons as they spawn.


==Update history==
==Update history==