Flooded Valley: Difference between revisions
m →Primary Only: Grammar fix |
Planterror (talk | contribs) →Recommended towers and upgrades: probably needs pixelentropy to check this as I'm not very well versed in what makes silas stronk but I need to add it here |
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!Reasoning | !Reasoning | ||
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|[[ | |[[Silas (BTD6)|Silas]] | ||
|[[File:BTD6 | |[[File:BTD6 SilasPortrait.png|x50px]] | ||
| | |Silas can be placed on the water and allow other land towers to be placed nearby him, opening up many strategies otherwise not considered. Alongside this, his stalling potential allows for plenty of strategies to survive the ramping speed of Bloons past round 80, especially his Frozen Burial ability to stop many MOAB-Class Bloons at once. | ||
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|[[Admiral Brickell (BTD6)|Admiral Brickell]] | |[[Admiral Brickell (BTD6)|Admiral Brickell]] | ||
|[[File:BTD6 AdmiralBrickellPortrait.png|x50px]] | |[[File:BTD6 AdmiralBrickellPortrait.png|x50px]] | ||
|She sees use during all parts of the game. Her Naval Tactics ability and granting of +1 pierce greatly improve the capability of water towers are very important in the early game, especially due to Carrier Flagship being unaffordable until the late 50s in CHIMPS. These support capabilities see great midgame and lategame use as well due to helping powerful water towers, such as Carrier Flagship, [[Symphonic Resonance]], [[Pirate Lord (BTD6)|Pirate Lord]], and [[Permanent Brew (BTD6)|Perma-Brewed]] [[Destroyer (BTD6)|Destroyer]]. Mega Mines also has a wide range of uses, from clearing out a large amount of RBE at once to dealing with DDTs to quickly pop the ZOMG layer. | |She sees use during all parts of the game. Her Naval Tactics ability and granting of +1 pierce greatly improve the capability of water towers are very important in the early game, especially due to Carrier Flagship being unaffordable until the late 50s in CHIMPS. These support capabilities see great midgame and lategame use as well due to helping powerful water towers, such as Carrier Flagship, [[Symphonic Resonance]], [[Pirate Lord (BTD6)|Pirate Lord]], and [[Permanent Brew (BTD6)|Perma-Brewed]] [[Destroyer (BTD6)|Destroyer]]. Mega Mines also has a wide range of uses, from clearing out a large amount of RBE at once to dealing with DDTs to quickly pop the ZOMG layer. | ||
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|[[Carrier Flagship (BTD6)|Carrier Flagship]] | |||
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]] | |||
|Carrier Flagship, thanks to its solid mid-game and early late-game power, can perform solid saveups into the 80s and still have decent power in the 90s. Its platforms also allow an [[Arctic Wind (BTD6)|Arctic Wind]] to be placed on it that allows land-based strategies on this map and many support options, such as [[Relentless Glue (BTD6)|Relentless Glue]] and [[MOAB Press (BTD6)|MOAB Press]]. | |||
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|[[Absolute Zero (BTD6)|Absolute Zero]] | |[[Absolute Zero (BTD6)|Absolute Zero]] | ||