Super Monkey Storm: Difference between revisions

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The '''Super Monkey Storm''' is a gameplay element of the [[Bloons TD (series)|''Bloons TD'' series]], first introduced in [[Bloons Tower Defense 3|''Bloons Tower Defense 3'']] as a secret precursor to the [[Activated Ability]] mechanic of later games. It is a squadron of [[Super Monkey|Super Monkeys]] that deals a sizable amount of [[damage]] to all [[Bloon|Bloons]] onscreen, completely wiping most normal Bloons out, but usually doing lessened damage to [[MOAB-Class Bloon|MOAB-Class Bloons]].
The '''Super Monkey Storm''' is a gameplay element of the [[Bloons TD (series)|''Bloons TD'' series]], first introduced in [[Bloons Tower Defense 3|''Bloons Tower Defense 3'']] as a secret precursor to the [[Activated Ability]] mechanic of later games. It is a squadron of [[Super Monkey|Super Monkeys]] that deals a sizable amount of [[damage]] to all [[Bloon|Bloons]] onscreen, completely wiping most normal Bloons out, but usually doing lessened damage to [[MOAB-Class Bloon|MOAB-Class Bloons]].


While never a proper [[tower]], the Super Monkey Storm has appeared in some form in all mainline games since then, additionally appearing in spinoffs such as [[Bloons Pop!|''Bloons Pop!'']] and [[Bloons Card Storm|''Bloons Card Storm'']].
While never a proper [[tower]], the Super Monkey Storm has appeared in some form in all mainline ''TD'' games since then, additionally appearing in spinoffs such as [[Bloons Pop!|''Bloons Pop!'']] and [[Bloons Card Storm|''Bloons Card Storm'']].


== Gameplay ==
== Gameplay ==
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The Super Monkey Storm instantly deals damage often numbering in the thousands upon deployment, though once it is used it does not come back in most games. It usually does not require [[cash]] to deploy.
The Super Monkey Storm instantly deals damage often numbering in the thousands upon deployment, though once it is used it does not come back in most games. It usually does not require [[cash]] to deploy.


In ''[[Bloons Tower Defense 3]]'' and ''[[Bloons TD 4|4]]'', access to the Super Monkey Storm is the final [[upgrade]] to the [[Monkey Beacon]] tower, which costs an expensive amount of cash every time the upgrade is bought but the ability can be used multiple times as long as the player has cash. In ''Bloons TD 4'', the upgrade has a 30-second cooldown between purchases.
In ''[[Bloons Tower Defense 3]]'' and ''[[Bloons TD 4|4]]'', access to the Super Monkey Storm is the final [[upgrade]] to the [[Monkey Beacon]] tower, which costs an expensive amount of cash every time the upgrade is bought but the ability can be used multiple times as long as the player has cash. In ''3'', it is listed alongside the other towers in the tower menu, while in ''4'' it is purchased directly from the Monkey Beacon upgrade path. In ''Bloons TD 4'', the upgrade has a 30-second cooldown between purchases.


In [[Bloons TD 5|''Bloons TD 5'']], the Super Monkey Storm is a [[Special Agent]] that costs {{BTD5 mm|50}} per Storm and does not have a cooldown between uses beyond the Storm sequence itself. It instantly destroys all regular Bloons and deals 500 damage to MOAB-Class Bloons. It has a [[Special Agent Pro|Pro]] variant that deploys a second Super Monkey Storm after a short delay.
In [[Bloons TD 5|''Bloons TD 5'']], the Super Monkey Storm is a [[Special Agent]] that costs {{BTD5 mm|50}} per Storm and does not have a cooldown between uses beyond the Storm sequence itself. It instantly destroys all regular Bloons and deals 500 damage to MOAB-Class Bloons. It has a [[Special Agent Pro|Pro]] variant that deploys a second Super Monkey Storm after a short delay.
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== Navigation ==
== Navigation ==
{{Super monkey storm nav}}
{{Super monkey storm nav}}{{Character nav}}