Camo detection: Difference between revisions
Planterror (talk | contribs) m you didn't even add the empty template you just added a section with literally nothing in it |
Planterror (talk | contribs) see polavux's undo on camo bloon page |
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'''Camo detection''' is a mechanic in the {{series|Bloons TD}} and ''[[Bloons Pop!]]'', first appearing in ''[[Bloons TD 4]]''. In the ''Bloons TD'' series, it is a property of an [[attack]] that determines whether or not it can target and/or hit [[Camo Bloon]]s. In ''[[Bloons Pop!]]'', it determines whether or not [[Camo Bloon (Bloons Pop!)|Camo Bloon]]s are always visible to a [[Monkey (Bloons Pop!)|Monkey]] while in play | '''Camo detection''' is a mechanic in the {{series|Bloons TD}} and ''[[Bloons Pop!]]'', first appearing in ''[[Bloons TD 4]]''. In the ''Bloons TD'' series, it is a property of an [[attack]] that determines whether or not it can target and/or hit [[Camo Bloon]]s. In ''[[Bloons Pop!]]'', it determines whether or not [[Camo Bloon (Bloons Pop!)|Camo Bloon]]s are always visible to a [[Monkey (Bloons Pop!)|Monkey]] while in play. | ||
==''Bloons TD'' series== | ==''Bloons TD'' series== | ||