Flooded Valley: Difference between revisions
Pixelentropy (talk | contribs) second sub sucks your flooded run could be an entire 350 dollars more optimal |
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|[[Admiral Brickell (BTD6)|Admiral Brickell]] | |[[Admiral Brickell (BTD6)|Admiral Brickell]] | ||
|[[File:BTD6 AdmiralBrickellPortrait.png|x50px]] | |[[File:BTD6 AdmiralBrickellPortrait.png|x50px]] | ||
|She sees use during all parts of the game. Her Naval Tactics ability and granting of +1 pierce greatly improve the capability of water towers are very important in the early game, especially due to Carrier Flagship being unaffordable until the late 50s in CHIMPS. These support capabilities see great midgame and lategame use as well due to helping powerful water towers, such as Carrier Flagship | |She sees use during all parts of the game. Her Naval Tactics ability and granting of +1 pierce greatly improve the capability of water towers are very important in the early game, especially due to Carrier Flagship being unaffordable until the late 50s in CHIMPS. These support capabilities see great midgame and lategame use as well due to helping powerful water towers, such as Carrier Flagship, [[Pirate Lord (BTD6)|Pirate Lord]], and [[Permanent Brew (BTD6)|Perma-Brewed]] [[Destroyer (BTD6)|Destroyer]]. Mega Mines also has a wide range of uses, from clearing out a large amount of RBE at once to dealing with DDTs to quickly pop the ZOMG layer. | ||
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|[[Carrier Flagship (BTD6)|Carrier Flagship]] | |[[Carrier Flagship (BTD6)|Carrier Flagship]] | ||