Pop and Awe (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|section=y|50.0}} | {{BTD6 last updated|section=y|50.0}} | ||
Pop and Awe is among the strongest Tier 5 upgrades for its cost, being one of the top options for [[CHIMPS]]. | Pop and Awe is among the strongest Tier 5 upgrades for its cost, with it being one of the top options for [[CHIMPS]]. Maps with long loops are preferred, such as [[Moon Landing (BTD6)|Moon Landing]] and [[Dark Path]]. Towers that stun blimps, such as [[Relentless Glue (BTD6)|Relentless Glue]], are doubly helpful as Pop and Awe can take advantage of its bonus damage to stunned Bloons. [[Striker Jones (BTD6)|Striker Jones]] is the best hero for it, thanks to his plethora of buffs to Mortars and Concussive Shell stun granting bonus damage. Bloon cleanup towers like [[Perma-Spike (BTD6)|Perma-Spike]] are recommended in combination with Pop and Awe. Against the BAD, use [[MOAB Eliminator (BTD6)|MOAB Eliminator]] or [[Spike Storm (BTD6)|Spike Storm]]. | ||
The 2-5-0 crosspath is preferred for its increased damage, pierce, and blast radius, allowing its main attack to reliably deal with dense groups of Bloons, especially while its ability is on cooldown. 0-5-2 gives Pop and Awe and its ability the Burny Stuff effect, but has inferior damage and consistency. | |||
The 2-5-0 crosspath is preferred for its increased damage, pierce, and blast radius, allowing its main attack to reliably deal with | |||
==Update history== | ==Update history== | ||