Ultra-Juggernaut (BTD6): Difference between revisions

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== Strategy ==
== Strategy ==
{{BTD6 last updated|49.2|section=y}}Ultra-Juggernaut is an excellent option for maps with many of obstacles, such as [[Cornfield]], [[Hedge]], and [[Encrypted]], being able to rival other Tier 5s at a much cheaper price. Its high Ceramic damage allows it to destroy hordes of [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s and lower tier [[MOAB-Class Bloon]]s on these maps. On open maps, such as [[Cubism]], [[Monkey Meadow]], and [[Haunted]], it is very weak due to its balls not bouncing frequently, and falls off completely starting on Round 81 due to [[Ceramic Bloon (BTD6)#Super Ceramic Bloon|Super Ceramics]]. Ultra-Juggernaut is also an excellent option for [[Race Event]]s, due to its high pierce that allows for large round sends. Its best crosspath is 5-2-0, as Camo detection can be obtained with [[Radar Scanner (BTD6)|Radar Scanner]] or de-camo options like [[Submerge and Support (BTD6)|Submerge and Support]], and the 5-0-2's extra range, knockback, and projectile lifespan are rarely necessary.<!--there's ct banner time attack if camo options are rare, but this fact can be implied...-->
{{BTD6 last updated|52.2|section=y}}
Ultra-Juggernaut is an excellent option on maps with many obstacles, such as [[Cornfield]], [[Hedge]], and [[Encrypted]], easily destroying hordes of [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s and lower tier [[MOAB-Class Bloon]]s on these maps and being able to rival other Tier 5s at a much cheaper price. Conversely, it is much weaker on open maps where its projectiles cannot bounce. Ultra-Juggernaut is also powerful for [[Race Event]]s, due to its high pierce that allows for large round sends.
 
5-2-0 maximizes DPS, while 5-0-2's benefits are rarely necessary and [[Camo detection]] can be easily bought elsewhere.


==Update history==
==Update history==