Crucible of Steel and Flame: Difference between revisions

this is my first time opening the game in a month so i should probably have something to show for it
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The '''Crucible of Steel and Flame''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|46.0}}. It is a combination of [[Inferno Ring (BTD6)|Inferno Ring]], [[Super Maelstrom (BTD6)|Super Maelstrom]], and [[The Tack Zone (BTD6)|The Tack Zone]].
The '''Crucible of Steel and Flame''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|46.0}}. It is a combination of [[Inferno Ring (BTD6)|Inferno Ring]], [[Super Maelstrom (BTD6)|Super Maelstrom]], and [[The Tack Zone (BTD6)|The Tack Zone]].


The Crucible of Steel and Flame's basic [[attack]] is similar to the [[Blade Maelstrom (BTD6)|Blade Maelstrom]] ability, but with limited area coverage. It shoots four rotating streams of white hot blades that each split into a nova of eight tacks when they expire. It constantly fires blades even when Bloons are not within its [[range]]. Unlike other Paragons currently, it cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s, though it can be granted [[Camo detection]] by the [[Ascended Shadow]].<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1h7msmw/bloons_td_6_v460_update_preview/m0mf69b/|title=rohan_spibo comments on Bloons TD 6 v46.0 - Update Preview!|publisher=Reddit|retrieved=5 oct 2024}}</ref>
The Crucible of Steel and Flame's basic [[attack]] is similar to the [[Blade Maelstrom (BTD6)|Blade Maelstrom]] ability, but with limited area coverage. It shoots four rotating streams of white hot blades that each split into a nova of eight tacks when they expire. It constantly fires blades even when Bloons are not within its [[range]]. It can only detect [[Camo Bloon (BTD6)|Camo Bloon]]s when granted [[Camo detection]] by the [[Ascended Shadow]].<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1h7msmw/bloons_td_6_v460_update_preview/m0mf69b/|title=rohan_spibo comments on Bloons TD 6 v46.0 - Update Preview!|publisher=Reddit|retrieved=5 oct 2024}}</ref>


It has two [[Activated Ability|Activated Abilities]], both start in full cooldown when the paragon is created:
It has two [[Activated Ability|Activated Abilities]], both start in full cooldown when the paragon is created: