Bloons TD (series): Difference between revisions
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The games can be played on different [[Map|maps]] with varying [[Map difficulty|difficulties]], on easier maps, the path that Bloons take is usually longer and can intersect with itself, giving towers multiple attack windows, while on harder maps paths can be shorter, Bloons can be split between multiple paths which are active at the same time or have less amounts of space to place towers. In addition to this games can also happen on different [[difficulty]] levels, which can modify the speed of Bloons, the cost of towers and upgrades, starting lives, the amount of rounds or restrict game mechanics like selling. | The games can be played on different [[Map|maps]] with varying [[Map difficulty|difficulties]], on easier maps, the path that Bloons take is usually longer and can intersect with itself, giving towers multiple attack windows, while on harder maps paths can be shorter, Bloons can be split between multiple paths which are active at the same time or have less amounts of space to place towers. In addition to this games can also happen on different [[difficulty]] levels, which can modify the speed of Bloons, the cost of towers and upgrades, starting lives, the amount of rounds or restrict game mechanics like selling. | ||
A single game of ''Bloons TD'' is programmed to end after a certain number of rounds, | A single game of ''Bloons TD'' is programmed to end after a certain number of rounds; however, since ''Bloons TD 3'', the players can keep playing after beating the last round with predetermined or randomly generated rounds featuring many types of Bloons, this mode is known as [[Freeplay]]. In this mode, Bloons will keep becoming stronger and stronger, usually by increasing their speed and the amount of health they have which will eventually overwhelm the player's defenses.{{Clear}} | ||
== List of games == | == List of games == | ||
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Also two new Bloons were introduced, both with the capability of withstanding several attacks before being popped, these are the Brown Bloon (later renamed as the [[Ceramic Bloon]]) and the [[MOAB|M.O.A.B.]] (stylized as MOAB on later games, meaning Massive Ornary Air Blimp), which is the first of a new class of bigger Bloons which resemble dirigibles, these enemies are now classified as [[MOAB-Class Bloon|MOAB-Class Bloons]]. | Also two new Bloons were introduced, both with the capability of withstanding several attacks before being popped, these are the Brown Bloon (later renamed as the [[Ceramic Bloon]]) and the [[MOAB|M.O.A.B.]] (stylized as MOAB on later games, meaning Massive Ornary Air Blimp), which is the first of a new class of bigger Bloons which resemble dirigibles, these enemies are now classified as [[MOAB-Class Bloon|MOAB-Class Bloons]]. | ||
Games will still last for 50 rounds, regardless of difficulty ([[Easy]], [[Medium]] and [[Hard]]), but now there is the possibility of keep playing after those rounds in Freeplay | Games will still last for 50 rounds, regardless of difficulty ([[Easy]], [[Medium]] and [[Hard]]), but now there is the possibility of keep playing after those rounds in Freeplay; however, unlike newer games, it doesn't have an unlimited amount of rounds and will end after round 150. | ||
''Bloons Tower Defense 3'' was later ported to [[Bloons TD (iOS)|iOS]], [[Bloons TD (PSP)|PSP]] and [[Bloons TD (DSi)|DSi]] platforms, with with the title ''Bloons TD'', which is not to be confused with the first game of the series.{{Clear}} | ''Bloons Tower Defense 3'' was later ported to [[Bloons TD (iOS)|iOS]], [[Bloons TD (PSP)|PSP]] and [[Bloons TD (DSi)|DSi]] platforms, with with the title ''Bloons TD'', which is not to be confused with the first game of the series.{{Clear}} | ||